A) 10 B) 13 C) 15 D) 12
A) Spades B) No trump is highest before bidding C) Hearts D) Diamonds
A) A completed game B) A successful bid C) A penalty given to the opponents D) Four cards played, one by each player
A) Diamonds, Clubs, Spades, Hearts B) Hearts, Spades, Clubs, Diamonds C) Spades, Hearts, Diamonds, Clubs D) Clubs, Diamonds, Hearts, Spades
A) No Trump B) Natural Trump C) Next Turn D) New Trick
A) To show off your hand B) To determine the contract C) To confuse the opponents D) To win the most tricks
A) A pair with a bonus for making their contract, but also a larger penalty for failing B) A pair with a weak hand C) A pair that is new to the game D) A pair that is always last to bid
A) The winning bid B) A forced discard C) The partner of the declarer D) The first card played in a trick
A) The player who defends against the contract B) The player who won the last trick C) The player who makes the opening lead D) The player who plays both their hand and the dummy's hand
A) The player who keeps score B) The player who shuffles the cards C) The declarer's partner, whose hand is laid face up on the table D) The player who assists the opponents
A) To confuse the declarer B) To avoid penalties C) It is a rule of the game D) To show strength in that suit
A) Changing your bid B) Winning a trick unfairly C) Failing to follow suit when able to do so D) Miscounting your points
A) A type of bidding convention B) A strong opening lead C) A guaranteed winning trick D) Trying to win a trick with a lower card than held by an opponent.
A) Tricks won by the defending side B) Tricks won by the declaring side in excess of their contract C) Tricks lost by the declaring side D) A penalty for illegal bidding
A) A type of bidding convention B) Tricks won beyond the contract bid C) Tricks by which the declaring side falls short of their contract D) Tricks won by the defending side
A) The suit of the player who opens B) The highest ranking suit by default C) A suit where players must follow suit D) A suit nominated during bidding that outranks all other suits
A) A hand with many high cards. B) A type of bridge table C) A penalty D) A contract to win 12 or 13 tricks.
A) A contract to win all 13 tricks. B) A contract of 12 tricks C) A hand with few low cards D) A high penalty
A) A contract to lose tricks. B) A contract where a suit is specified as trumps. C) A contract where no suit is trumps. D) A contract for a high number of tricks.
A) A bid that requires partner to make another bid. B) A bid that the opponents must follow. C) A bid that wins the game. D) A bid that is always high.
A) A double to increase the penalty of a failed contract. B) A double to force the opponents to pass. C) A double made to suggest that the partner bid a different suit. D) A double to show a strong hand.
A) A bid that shows the lead suit. B) A bid that shows a weak hand. C) A bid that shows control of a suit. D) A bid that shows a void in a suit.
A) Having all the cards of a particular suit. B) Having no cards of a particular suit. C) A special type of trump. D) A mistake in bidding.
A) Trying to confuse the opponents. B) Always following suit. C) Playing aggressively to win tricks. D) Signaling to partner whether you like or dislike a suit.
A) Having a strong hand in a particular suit. B) Having no cards of a particular suit. C) Having two cards of a particular suit. D) Having only one card of a particular suit.
A) To decide which suit to lead. B) To keep track of tricks won. C) To determine who is winning the game. D) To estimate the strength of your hand for bidding.
A) 5 B) 10 C) 4 D) 1
A) 3 B) 10 C) 1 D) 4
A) 2 B) 10 C) 1 D) 3 |