A) A type of flat screen monitor. B) A technology that projects 3D images in space. C) A type of transparent projection screen. D) A device used for virtual reality gaming.
A) Digital Light Processing (DLP) B) Plasma display technology C) Cathode Ray Tube (CRT) D) Liquid Crystal Display (LCD)
A) Holomaking B) Holoimaging C) Holography D) Holoforming
A) Retail B) Transportation C) Construction D) Agriculture
A) Interference B) Diffraction C) Refraction D) Scattering
A) It enables viewing 3D images without the need for special glasses. B) It projects 3D images onto a physical surface. C) It provides a touch-sensitive interface for holographic displays. D) It enhances the resolution of holographic images.
A) Parallax B) Flicker C) Flux D) Glitch
A) It scans the physical objects to be holographed. B) It controls the brightness and contrast of the holographic image. C) It provides coherent light needed to create interference patterns for holograms. D) It generates heat to activate holographic materials.
A) It enhances the 3D effect by adjusting viewing angles. B) It adjusts the color temperature of the holographic display. C) It controls the phase and amplitude of light waves to create desired images. D) It provides touch interaction for the holographic images.
A) Traditional 3D displays use special lenses to create depth perception. B) Holographic displays have lower resolution than traditional 3D displays. C) Traditional 3D displays require specific lighting conditions for optimal viewing. D) Holographic displays project true 3D images in space without the need for glasses.
A) Diffraction B) Scattering C) Interference D) Refraction |