A) To create physical prototypes for products. B) To fix bugs in software applications. C) To design graphics for websites. D) To create instructions for computers to execute.
A) High-Tech Multimedia Language B) Hyperlink Text Management Language C) Home Tooling Markup Language D) HyperText Markup Language
A) To create animations in games. B) To display text on the screen. C) To secure a network. D) To store and manipulate data.
A) print() B) display() C) show() D) output()
A) Computer Style System B) Creative Style Solutions C) Code Syntax Selector D) Cascading Style Sheets
A) To store data persistently. B) To repeat a set of instructions. C) To connect to a database. D) To create mathematical functions.
A) ## B) ** C) -- D) //
A) Functions that can be reused in multiple programs. B) Creating complex mathematical algorithms. C) Objects that can contain data and code to manipulate that data. D) Text-based user interfaces.
A) Queue B) Array C) Stack D) Linked List
A) .html B) .css C) .py D) .js
A) Photoshop B) Git C) Notepad++ D) Microsoft Excel
A) Intelligent Debugging Extension B) Internet Development Engine C) Interactive Design Environment D) Integrated Development Environment
A) Iterates over a collection of elements. B) Executes a block of code only if a specified condition is true. C) Performs mathematical calculations. D) Defines a new variable.
A) Execution B) Compiling C) Debugging D) Encoding
A) Ruby B) PHP C) Java D) R
A) Assisted Programming Interface B) Advanced Performance Instructions C) Application Programming Interface D) Automated Program Integration
A) A way to import external libraries. B) A comment within the code. C) A reserved keyword for declaring variables. D) A function that belongs to a class and can be called on instances of that class.
A) Java B) Python C) C++ D) Ruby
A) Boolean B) Integer C) String D) Float
A) # B) -- C) // D) --.
A) Ruby B) C# C) Swift D) PHP
A) Python B) C++ C) JavaScript D) Java |