A) A competition between schools B) A written exam on ICT theory C) A practical activity where students apply ICT skills to create a real, working mini project D) A class for learning how to type E) A lecture on internet safety
A) Memorize computer history B) Develop creativity to solve real-life problems C) Build practical skills like coding and teamwork D) Apply knowledge learned in Mobile App Development, Cloud Computing etc E) Memorize computer history
A) Drawing a diagram on paper B) Writing an essay C) Playing a game D) Watching a movie E) A simple Android app for school timetable, quiz or attendance
A) Functionality -Does the project work? B) Relevance - Does it solve a problem? C) Presentation -How well you explain your project D) Creativity and Originality E) The number of pages in the project
A) Avoid practical exams B) Learn only theory C) Focus only on WAEC theory D) Move from just "learning ICT to doing ICT" E) Copy other people's work
A) In the market B) Online to protect people and organizations from computer crimes C) During exams D) In schools only E) On television
A) Right to vote offline B) Right to own a bank C) Right to sell goods D) Right to privacy: No one should read your chats without permission E) Right to drive
A) Searching and learning online B) Identity theft/Phishing C) Cyberbullying/Online harassment D) Using money gotten from fraud E) Hacking
A) General Data Protection Regulation B) Government Data Protection Role C) General Data Publishing Protection D) Global Data Privacy Rules E) General Digital Protection Regulation
A) Nigeria B) Africa C) USA D) Europe E) Asia
A) Because only Nigeria has cybercrimes B) Because the internet has no borders and countries need to cooperate C) Because students use the internet D) Because it is a school subject E) Because it replaces the police
A) Writing reports B) Playing offline apps C) Creating new apps D) Using social media E) Protecting computers, networks and data from theft or unauthorized access
A) White hat hacker B) Black hat hacker C) Cyber criminal D) Grey hat hacker E) Red hat hacker
A) Simulate an attack to find and report weaknesses before criminals do B) Install viruses C) Delete files D) Hack for money E) Steal data from companies
A) Cloud Pen Test only B) Network Pen Test, Web App pen test, Social Engineering Test C) Blockchain Pen Test D) Mobile Pen Test only E) Data Pen Test
A) Emails B) Blocks linked together in a secure chain C) USB drives only D) Paper records E) Single files on one computer
A) Naira B) Dollar C) Pounds D) Bitcoin and Ethereum E) Euro
A) Playing games B) Printing documents C) Storing and verifying certificates in education D) Watching movies E) Chatting online
A) Installing software only B) Storing data on your computer's hard drive C) Using a printer D) Sending SMS E) Storing and using data, programs and services over the internet
A) Cyber Law B) IaaS -Infrastructure as a Service C) SaaS-Software as a Service D) PaaS-Platform as a service E) Blockchain
A) A type of database B) A website only C) A type of software program designed to run on smartphones and tablets D) A hardware component in phones E) Software designed to run on laptops and desktops
A) Google Maps B) Instagram C) Microsoft Word on PC D) Opay E) Whatsapp
A) Specifically for one platform and cannot work on another B) Without using any programming language C) As websites that look like apps D) Only for iphones E) To work on both Android and IOS with one code
A) Work offline without internet B) Websites that look and feel like apps in a browser and need internet C) Are installed from Play Store D) Can access all phone features easily E) Are built with Java and Kotlin only
A) Android Studio and Xcode B) Swift and Objective-C C) Flutter, React Native or Ionic D) TinyDB and Label E) Figma and Adobe XD
A) Android and IOS B) iOS and Windows C) HarmonyOS and Android D) Windows and MacOS E) Linux and Ubuntu
A) Python B) Dart C) Java and Kotlin D) Swift E) C++
A) Huawei AppGallery B) Microsoft Store C) Google Play Store D) Samsung Store E) Apple App Store
A) Testing B) Idea and planning C) Building D) UI/UX Design E) Coding/Development
A) User instruction B) User Interface -how the app looks C) Universal Input D) User Integration E) User information |