A) Two-letter words B) Seven-letter words C) Three-letter words D) All the vowels
A) Q B) J C) Z D) X
A) To use it as an 'E' B) To block your opponent C) To save it for later D) To make a high-scoring play
A) Using all your tiles B) Blocking spaces C) High scores only D) Using the Q
A) Landing on a double-word score B) A free turn C) Using all seven tiles D) A perfect score
A) To count your opponent's score B) Because it's polite C) To estimate remaining tiles D) To remember what words were used
A) Dump some vowels B) Save them for later C) Use them all at once D) Hope for a bingo
A) Common letter stem B) Rare letter stem C) Vowel-heavy stem D) Consonant-heavy stem
A) Creating complex board patterns B) Keeping track of opponent's moves C) Using high-scoring letters D) Adding a letter to an existing word
A) Whenever you want B) When your rack is unplayable C) Only in the endgame D) Never
A) ZX B) WM C) PL D) QI
A) Blocking double/triple word scores B) Playing only short words C) Using all your vowels D) Randomly placing tiles
A) Always go first B) Study word lists C) Use all consonants D) Ignore strategy
A) Winning the game immediately B) Impressing your opponent C) Guaranteeing future high scores D) Establishing board control
A) Dumping B) Bingos C) Holding D) Blocking
A) Regular tile B) Double word C) Triple letter D) Double letter
A) Playing far from other words B) Playing adjacent to an existing word C) Using only vowels D) Playing vertically only
A) When your opponent is close to winning B) Every turn C) Never D) Only at the beginning
A) To always have a bingo B) Avoid vowel or consonant gluts C) Because it looks nice D) To have the most valuable tiles
A) The first word you see B) Depends on the tiles used C) Always the shorter word D) Always the longer word
A) Getting free points B) Choosing the colors C) Knowing all the rules D) Dictating the board's initial setup
A) Geography B) Anagramming C) Arithmetic D) Spelling
A) Yielding B) Ignoring C) Blocking D) Trading
A) To get extra points B) To practice spelling C) To fill up space D) To trick your opponent
A) ZA B) ZO C) ZE D) ZI
A) Creating future scoring opportunities B) Preventing your opponent from scoring C) It looks more professional D) Making the game shorter
A) Always play it on a triple letter score B) Use common accompanying letters like 'U' C) Save it for the end game D) Trade it if you can't find a good play
A) To find better words B) To intimidate your opponent C) To determine the winner D) To make the game last longer
A) Try to make a word anyway B) Complain about your bad luck C) Hope your opponent plays the same tile D) Exchange some tiles
A) The edges B) The corners C) The center star D) Any double letter space |