A) Two-letter words B) Three-letter words C) Seven-letter words D) All the vowels
A) Q B) X C) Z D) J
A) To block your opponent B) To use it as an 'E' C) To save it for later D) To make a high-scoring play
A) Using the Q B) Blocking spaces C) High scores only D) Using all your tiles
A) A perfect score B) Landing on a double-word score C) A free turn D) Using all seven tiles
A) To remember what words were used B) Because it's polite C) To estimate remaining tiles D) To count your opponent's score
A) Hope for a bingo B) Save them for later C) Use them all at once D) Dump some vowels
A) Common letter stem B) Vowel-heavy stem C) Rare letter stem D) Consonant-heavy stem
A) Adding a letter to an existing word B) Creating complex board patterns C) Using high-scoring letters D) Keeping track of opponent's moves
A) When your rack is unplayable B) Whenever you want C) Never D) Only in the endgame
A) ZX B) PL C) WM D) QI
A) Randomly placing tiles B) Using all your vowels C) Blocking double/triple word scores D) Playing only short words
A) Ignore strategy B) Study word lists C) Use all consonants D) Always go first
A) Winning the game immediately B) Impressing your opponent C) Guaranteeing future high scores D) Establishing board control
A) Holding B) Bingos C) Blocking D) Dumping
A) Double letter B) Double word C) Triple letter D) Regular tile
A) Using only vowels B) Playing vertically only C) Playing adjacent to an existing word D) Playing far from other words
A) When your opponent is close to winning B) Only at the beginning C) Never D) Every turn
A) To have the most valuable tiles B) Because it looks nice C) To always have a bingo D) Avoid vowel or consonant gluts
A) Always the shorter word B) Depends on the tiles used C) Always the longer word D) The first word you see
A) Knowing all the rules B) Getting free points C) Dictating the board's initial setup D) Choosing the colors
A) Arithmetic B) Anagramming C) Spelling D) Geography
A) Yielding B) Trading C) Ignoring D) Blocking
A) To get extra points B) To practice spelling C) To fill up space D) To trick your opponent
A) ZA B) ZI C) ZE D) ZO
A) Preventing your opponent from scoring B) Making the game shorter C) It looks more professional D) Creating future scoring opportunities
A) Always play it on a triple letter score B) Save it for the end game C) Use common accompanying letters like 'U' D) Trade it if you can't find a good play
A) To make the game last longer B) To intimidate your opponent C) To determine the winner D) To find better words
A) Hope your opponent plays the same tile B) Try to make a word anyway C) Exchange some tiles D) Complain about your bad luck
A) The corners B) Any double letter space C) The edges D) The center star |