A) 13 B) 12 C) 10 D) 15
A) No trump is highest before bidding B) Spades C) Diamonds D) Hearts
A) Four cards played, one by each player B) A successful bid C) A penalty given to the opponents D) A completed game
A) Hearts, Spades, Clubs, Diamonds B) Spades, Hearts, Diamonds, Clubs C) Diamonds, Clubs, Spades, Hearts D) Clubs, Diamonds, Hearts, Spades
A) Next Turn B) Natural Trump C) No Trump D) New Trick
A) To determine the contract B) To confuse the opponents C) To win the most tricks D) To show off your hand
A) A pair that is new to the game B) A pair that is always last to bid C) A pair with a bonus for making their contract, but also a larger penalty for failing D) A pair with a weak hand
A) The first card played in a trick B) The partner of the declarer C) A forced discard D) The winning bid
A) The player who won the last trick B) The player who plays both their hand and the dummy's hand C) The player who makes the opening lead D) The player who defends against the contract
A) The declarer's partner, whose hand is laid face up on the table B) The player who shuffles the cards C) The player who assists the opponents D) The player who keeps score
A) To confuse the declarer B) It is a rule of the game C) To show strength in that suit D) To avoid penalties
A) Winning a trick unfairly B) Changing your bid C) Failing to follow suit when able to do so D) Miscounting your points
A) A type of bidding convention B) Trying to win a trick with a lower card than held by an opponent. C) A strong opening lead D) A guaranteed winning trick
A) Tricks won by the defending side B) A penalty for illegal bidding C) Tricks lost by the declaring side D) Tricks won by the declaring side in excess of their contract
A) Tricks won beyond the contract bid B) Tricks by which the declaring side falls short of their contract C) Tricks won by the defending side D) A type of bidding convention
A) A suit where players must follow suit B) The suit of the player who opens C) The highest ranking suit by default D) A suit nominated during bidding that outranks all other suits
A) A type of bridge table B) A hand with many high cards. C) A penalty D) A contract to win 12 or 13 tricks.
A) A hand with few low cards B) A contract to win all 13 tricks. C) A contract of 12 tricks D) A high penalty
A) A contract where a suit is specified as trumps. B) A contract to lose tricks. C) A contract for a high number of tricks. D) A contract where no suit is trumps.
A) A bid that requires partner to make another bid. B) A bid that the opponents must follow. C) A bid that wins the game. D) A bid that is always high.
A) A double made to suggest that the partner bid a different suit. B) A double to increase the penalty of a failed contract. C) A double to force the opponents to pass. D) A double to show a strong hand.
A) A bid that shows the lead suit. B) A bid that shows control of a suit. C) A bid that shows a void in a suit. D) A bid that shows a weak hand.
A) Having all the cards of a particular suit. B) Having no cards of a particular suit. C) A special type of trump. D) A mistake in bidding.
A) Signaling to partner whether you like or dislike a suit. B) Always following suit. C) Trying to confuse the opponents. D) Playing aggressively to win tricks.
A) Having no cards of a particular suit. B) Having two cards of a particular suit. C) Having a strong hand in a particular suit. D) Having only one card of a particular suit.
A) To determine who is winning the game. B) To estimate the strength of your hand for bidding. C) To decide which suit to lead. D) To keep track of tricks won.
A) 4 B) 1 C) 10 D) 5
A) 4 B) 1 C) 3 D) 10
A) 10 B) 1 C) 2 D) 3 |