A) The time period during which a story was written B) The duration of events in a narrative C) The time a reader spends on a story D) The time it takes to read a story out loud
A) A third-person narrator B) A non-participating narrator C) An all-knowing narrator D) A narrator who is a character in the story
A) The moral of a story B) The setting of a story C) The chronological order of events in a story D) The characters in a story
A) The time it takes to read a story out loud B) The pace at which events in a story unfold C) The setting of a story D) The climax of a story
A) Tzvetan Todorov B) Mikhail Bakhtin C) Gérard Genette D) Roland Barthes
A) To introduce the characters in a story B) To convey the moral lesson of a story C) To provide the sequence of events in a story D) To describe the setting of a story
A) A narrator who is not a character in the story B) An unreliable narrator C) A reflective narrator D) A first-person narrator
A) The setting of a story B) The perspective through which a narrative is presented C) The moral of a story D) The climax of a story
A) Fabula B) Syuzhet C) Heteroglossia D) Narrativity
A) "It was the best of times..." B) "For sale: baby shoes, never worn" C) "Once upon a time..." D) "Call me Ishmael."
A) Jonathan Culler B) Roland Barthes C) Astrid Ensslin D) Marie-Laure Ryan
A) Poetics B) The Dialogic Imagination C) Communications D) The Craft of Fiction
A) Jonathan Culler B) Roland Barthes C) The Russian Formalists D) Tzvetan Todorov
A) Story and discourse examination B) Thematic and modal narratology C) Fabula and syuzhet analysis D) Cognitive and structural narratology
A) Barthes, Genette, Todorov B) Ryan, Ensslin, Culler C) Propp, Bremond, Greimas D) Sternberg, Ricoeur, Baroni
A) Vladimir Propp B) Roland Barthes C) Gérard Genette D) William Labov
A) Non-literary narratives B) Videogame narratives C) Film narratives D) Literary narratives
A) Film theory B) Study of graphic novels C) Conversation analysis dealing with spontaneous verbal interaction D) Literary criticism
A) Semiotics B) Film theory C) Literary theory D) Graph theory
A) Videogames B) Physics C) Mathematics D) Chemistry
A) Biology B) Physics C) Linguistics D) Chemistry
A) Literary theory B) Sociolinguistics C) Graphic novels D) Film criticism
A) Espen Aarseth B) Arthur Danto C) Janet Murray D) Stuart Moulthrop
A) Multi-narrative structures B) Unicursal labyrinths C) Nonergodic literature D) Traditional linear narratives
A) Life-simulators B) Cyberdramas C) Ergodic literature D) Hypertext fiction
A) Final Fantasy B) Minecraft C) The Sims D) World of Warcraft
A) Arthur Danto B) Espen Aarseth C) Janet Murray D) Stuart Moulthrop
A) Cybertext: Perspectives on Ergodic Literature B) Hamlet on the Holodeck C) Pale Fire D) Victory Garden
A) Multicursal labyrinth B) Unicursal labyrinth C) Nonergodic literature D) Ergodic literature
A) Peter Brooks B) Robert Sternberg C) Roland Barthes D) Arthur Danto
A) Ergodic literature B) Traditional novels C) Texts without a typical plot structure D) Linear narratives
A) Arthur Danto B) Shlomith Rimmon-Kenan C) A.J. Greimas D) Robert Sternberg
A) Peter Brooks B) Roland Barthes C) Robert Sternberg D) Arthur Danto |