A) The time a reader spends on a story B) The time period during which a story was written C) The time it takes to read a story out loud D) The duration of events in a narrative
A) A narrator who is a character in the story B) A non-participating narrator C) A third-person narrator D) An all-knowing narrator
A) The chronological order of events in a story B) The characters in a story C) The setting of a story D) The moral of a story
A) The climax of a story B) The time it takes to read a story out loud C) The setting of a story D) The pace at which events in a story unfold
A) Mikhail Bakhtin B) Gérard Genette C) Tzvetan Todorov D) Roland Barthes
A) To convey the moral lesson of a story B) To introduce the characters in a story C) To provide the sequence of events in a story D) To describe the setting of a story
A) A narrator who is not a character in the story B) An unreliable narrator C) A reflective narrator D) A first-person narrator
A) The moral of a story B) The climax of a story C) The perspective through which a narrative is presented D) The setting of a story
A) Heteroglossia B) Fabula C) Syuzhet D) Narrativity
A) "For sale: baby shoes, never worn" B) "Call me Ishmael." C) "It was the best of times..." D) "Once upon a time..."
A) Astrid Ensslin B) Roland Barthes C) Marie-Laure Ryan D) Jonathan Culler
A) The Craft of Fiction B) Communications C) The Dialogic Imagination D) Poetics
A) Roland Barthes B) The Russian Formalists C) Jonathan Culler D) Tzvetan Todorov
A) Film theory B) Conversation analysis dealing with spontaneous verbal interaction C) Study of graphic novels D) Literary criticism
A) Non-literary narratives B) Film narratives C) Videogame narratives D) Literary narratives
A) Biology B) Linguistics C) Physics D) Chemistry
A) Pale Fire B) Hamlet on the Holodeck C) Victory Garden D) Cybertext: Perspectives on Ergodic Literature
A) William Labov B) Vladimir Propp C) Gérard Genette D) Roland Barthes
A) Sociolinguistics B) Film criticism C) Graphic novels D) Literary theory
A) Minecraft B) World of Warcraft C) The Sims D) Final Fantasy
A) Fabula and syuzhet analysis B) Story and discourse examination C) Thematic and modal narratology D) Cognitive and structural narratology
A) Stuart Moulthrop B) Espen Aarseth C) Janet Murray D) Arthur Danto
A) Roland Barthes B) Arthur Danto C) Robert Sternberg D) Peter Brooks
A) Ryan, Ensslin, Culler B) Barthes, Genette, Todorov C) Propp, Bremond, Greimas D) Sternberg, Ricoeur, Baroni
A) Arthur Danto B) Shlomith Rimmon-Kenan C) A.J. Greimas D) Robert Sternberg
A) Hypertext fiction B) Life-simulators C) Ergodic literature D) Cyberdramas
A) Multi-narrative structures B) Traditional linear narratives C) Nonergodic literature D) Unicursal labyrinths
A) Arthur Danto B) Robert Sternberg C) Roland Barthes D) Peter Brooks
A) Literary theory B) Semiotics C) Film theory D) Graph theory
A) Chemistry B) Videogames C) Mathematics D) Physics
A) Ergodic literature B) Nonergodic literature C) Multicursal labyrinth D) Unicursal labyrinth
A) Janet Murray B) Arthur Danto C) Stuart Moulthrop D) Espen Aarseth
A) Texts without a typical plot structure B) Traditional novels C) Ergodic literature D) Linear narratives |