A) Defining the app's purpose and target audience B) Choosing a programming language C) Writing the code D) Designing the user interface
A) Microsoft Word B) Android Studio C) Xcode D) React Native
A) A line of code B) A debugging tool C) A button or text field the user interacts with D) The server where data is stored
A) Application Programming Interface B) App Processing Instruction C) Automated Programming Installation D) Advanced Program Integration
A) To increase the app's download speed B) To make the app look nicer C) To bypass security measures D) To identify and fix bugs
A) Translating the app into different languages B) Tracking changes to the code over time C) Encrypting the app's data D) Creating marketing materials for the app
A) Kotlin B) HTML C) Swift D) Objective-C
A) Java B) Swift C) C++ D) Kotlin
A) Finding and fixing errors in the code B) Uploading the app to the app store C) Designing the user interface D) Creating the app icon
A) A compiler directive B) A method for testing the app C) A storage location with a name and a value D) A type of user interface element
A) A visual element in the app B) An error message C) A block of code that performs a specific task D) A type of data storage
A) User Interface/User Experience design B) Unique Identifier/eXchange C) Unified Interface/eXternal D) Universal Input/Output eXecution
A) Interactive Design Element B) Internet Data Exchange C) Independent Data Engine D) Integrated Development Environment
A) HTML B) SQLite C) Python D) JavaScript
A) To make the code run faster B) To create a backup of the code C) To explain the code to other developers (and yourself) D) To hide the code from unauthorized users
A) System Design Kernel B) Standard Data Key C) Software Development Kit D) Secure Data Keeper
A) To make the app load faster B) To make the app look good on different screen sizes C) To encrypt the app's data D) To prevent the app from crashing
A) Testing the app on different devices B) Writing the code for the app C) Creating a basic visual outline of the app's screens D) Connecting the app to the internet
A) Rewriting the app in a different language B) Encrypting the app's code C) Releasing the app to a small group of users before the official launch D) Deleting the app from the app store
A) Design B) Planning C) Testing D) Gardening
A) To provide a structure and pre-built components for development B) To encrypt the code C) To make the app load faster D) To translate the app into different languages
A) The app's icon B) The app's settings C) The human-readable instructions that make up a program D) The app's database
A) Designing the app's user interface B) Writing the app's code C) Testing the app for bugs D) The process of making the app available to users
A) A type of variable B) A sequence of instructions that is repeated until a condition is met C) A method for debugging the code D) A graphical element in the app's interface
A) Designing the app's user interface B) Verifying the identity of a user C) Testing the app for bugs D) Encrypting the app's data
A) The data that describes the condition of the app at a particular moment B) The app's programming language C) The app's database D) The app's icon
A) Firebase B) Calculator C) Notepad D) Microsoft Paint
A) Breaking down the app into smaller, independent modules B) Encrypting the code C) Deleting unused code D) Writing the code in all capital letters
A) Developing the app in a single step B) An iterative approach to software development C) Developing the app in secret D) Developing the app without any planning
A) TXT B) DOC C) PNG D) XLS |