A) Writing the code B) Choosing a programming language C) Designing the user interface D) Defining the app's purpose and target audience
A) Android Studio B) React Native C) Microsoft Word D) Xcode
A) A line of code B) The server where data is stored C) A debugging tool D) A button or text field the user interacts with
A) Automated Programming Installation B) Application Programming Interface C) Advanced Program Integration D) App Processing Instruction
A) To increase the app's download speed B) To bypass security measures C) To identify and fix bugs D) To make the app look nicer
A) Creating marketing materials for the app B) Encrypting the app's data C) Tracking changes to the code over time D) Translating the app into different languages
A) Swift B) Kotlin C) HTML D) Objective-C
A) C++ B) Swift C) Java D) Kotlin
A) Creating the app icon B) Uploading the app to the app store C) Finding and fixing errors in the code D) Designing the user interface
A) A compiler directive B) A type of user interface element C) A method for testing the app D) A storage location with a name and a value
A) A type of data storage B) An error message C) A block of code that performs a specific task D) A visual element in the app
A) Unique Identifier/eXchange B) Universal Input/Output eXecution C) User Interface/User Experience design D) Unified Interface/eXternal
A) Integrated Development Environment B) Interactive Design Element C) Internet Data Exchange D) Independent Data Engine
A) SQLite B) JavaScript C) Python D) HTML
A) To hide the code from unauthorized users B) To make the code run faster C) To explain the code to other developers (and yourself) D) To create a backup of the code
A) Secure Data Keeper B) Standard Data Key C) Software Development Kit D) System Design Kernel
A) To prevent the app from crashing B) To encrypt the app's data C) To make the app look good on different screen sizes D) To make the app load faster
A) Writing the code for the app B) Connecting the app to the internet C) Testing the app on different devices D) Creating a basic visual outline of the app's screens
A) Releasing the app to a small group of users before the official launch B) Rewriting the app in a different language C) Deleting the app from the app store D) Encrypting the app's code
A) Testing B) Planning C) Gardening D) Design
A) To make the app load faster B) To provide a structure and pre-built components for development C) To encrypt the code D) To translate the app into different languages
A) The app's database B) The human-readable instructions that make up a program C) The app's settings D) The app's icon
A) The process of making the app available to users B) Designing the app's user interface C) Writing the app's code D) Testing the app for bugs
A) A sequence of instructions that is repeated until a condition is met B) A type of variable C) A method for debugging the code D) A graphical element in the app's interface
A) Testing the app for bugs B) Designing the app's user interface C) Encrypting the app's data D) Verifying the identity of a user
A) The app's database B) The app's programming language C) The app's icon D) The data that describes the condition of the app at a particular moment
A) Calculator B) Notepad C) Firebase D) Microsoft Paint
A) Deleting unused code B) Encrypting the code C) Breaking down the app into smaller, independent modules D) Writing the code in all capital letters
A) Developing the app in secret B) An iterative approach to software development C) Developing the app without any planning D) Developing the app in a single step
A) TXT B) PNG C) XLS D) DOC |