A) 1993 B) 1994 C) 1995 D) 1996
A) Namco B) Capcom C) Sega D) Incredible Technologies
A) Pixel art animations B) 3D polygon models C) Hand-drawn sprites D) Digitized images of the film's cast
A) Incredible Technologies B) Capcom C) Electronic Arts D) Midway
A) Air combos or juggling B) Ground-based grappling C) Environmental destruction D) Projectile spamming
A) Ryu's Hadouken B) Bison's Electric Arc C) Ken's Shoryuken D) Chun-Li's Lightning Legs
A) It heals Guile's health bar B) It instantly defeats the opponent C) It is a Special Move based on an original Street Fighter II glitch D) It allows Guile to fly across the screen
A) Ken and Chun-Li B) Bison and Ryu C) Guile and Cammy D) Zangief and Balrog
A) Perform a rapid button mash B) Wait for the timer to reach zero C) Hold the joystick in a neutral position D) Hold an attack button, input a command, and release the button
A) Grappling became automatic B) Grappling required no directional input C) The direction of the throw was reversed D) Grappling was completely removed
A) They take double damage B) They instantly win the round C) They can use a slam master technique D) The match ends in a draw
A) Super Combos B) Interrupt moves C) Regeneration moves D) Counter throws
A) When the life gauge is at the danger level B) Only after losing one round C) At the very start of the match D) When the Super Combo gauge is full
A) Street Fighter V B) Street Fighter IV C) Street Fighter II D) Street Fighter Alpha 2
A) Only one B) Four C) At least two D) Three
A) Regeneration move B) Slam master technique C) Interrupt move D) Counter throw
A) 16 B) 14 C) 10 D) 12
A) Guile B) Zangief C) M. Bison D) Balrog
A) Once per round B) Only after the first character is defeated C) At any time during the match D) Only when the Super gauge is full
A) A musical performance by the cast B) A live-action video clip C) A unique animated cutscene D) Promotional stills from the movie with text
A) Ryu B) Fei Long C) Ken D) Zangief
A) As the final boss B) As an unlockable secret character C) As a regular playable character D) As a rare easter egg
A) Bison B) Sawada C) Akuma D) Guile
A) Tournament Mode B) Survival Mode C) Arcade Mode D) Tag-Team Mode
A) By their western names B) By their film character names C) By their codenames D) By their Japanese names
A) To save space B) At the actors' request C) Because of licensing laws D) To avoid confusion
A) Darko Tuscan B) Jean-Claude Van Damme C) Mark Stefanich D) Raul Julia
A) 600–800 B) 1000–1200 C) 50–100 D) 100–300
A) 32 megabytes B) 16 megabytes C) 64 megabytes D) 8 megabytes
A) 64 B) 128 C) 256 D) 16
A) 128 B) 64 C) 256 D) 16
A) Blade B) Arkane C) Akuma D) Sawada
A) Australia B) Chicago C) Hollywood D) Japan
A) Significant oversight B) Total creative control C) Weekly meetings D) None
A) Tokyo B) Sydney C) Chicago D) Los Angeles
A) Ralph Melgosa B) Yoshiki Okamoto C) Elaine Hodgson D) Alan Noon
A) First B) Ninth C) Twentieth D) Thirteenth
A) Ninth B) Second C) Fifth D) Thirteenth
A) Richard Ditton B) Alan Noon C) Elaine Hodgson D) Leif Marwede |