A) Eat a snack. B) Find a landmark. C) Set your destination bearing. D) Orient yourself to the map.
A) The bezel. B) The magnetic needle. C) The baseplate. D) The sighting mirror.
A) The time of day. B) The compass's accuracy rating. C) The height of a mountain. D) The difference between true north and magnetic north.
A) Walk faster. B) Add it to your distance calculation. C) Ignore it; it doesn't matter. D) Adjust the bezel to account for the declination angle.
A) A large animal. B) The weight of your pack. C) The angle between your desired direction and north. D) A type of berry.
A) Eat the map. B) Use the sun to determine direction. C) Throw the compass in the air. D) Place the compass on the map with the edge along your route.
A) Run as fast as you can. B) Follow the bearing, keeping the compass needle aligned. C) Start a fire. D) Climb a tree.
A) Walking in a triangle pattern. B) Cooking over a triangle-shaped fire. C) Using bearings from two or more known locations to find your position. D) Using only three fingers to hold the compass.
A) To save battery power. B) To confuse animals. C) Because it looks cool. D) To ensure you are staying on your intended course.
A) Not eating enough. B) Wearing too much sunscreen. C) Being influenced by nearby metal objects. D) Wearing the wrong shoes.
A) The bezel. B) Baseplate ruler. C) The liquid filling. D) Sighting mirror or sighting line.
A) A map showing elevation using contour lines. B) A map of restaurants. C) A map of the solar system. D) A map of traffic patterns.
A) Roads. B) Rivers. C) Animal trails. D) Elevation.
A) The slope is gentle. B) There is a forest. C) The slope is steep. D) There is a lake.
A) To tell the time. B) To use as a ruler and for map alignment. C) To start a fire. D) To store water.
A) To measure distance. B) To set declination. C) To indicate your direction of travel. D) To clean the compass.
A) Climb the tallest tree. B) Give up. C) Run around in circles. D) Stay calm and retrace your steps.
A) Practice in a familiar area. B) Practice only when you are lost. C) Never practice, just learn on the fly. D) Only practice indoors.
A) To prevent damage and maintain readability. B) Wet compasses don't work. C) It's not important. D) Because wet maps attract bears.
A) Pace counting. B) Guessing wildly. C) By throwing rocks. D) Using a fishing line.
A) Blame someone else. B) Ensure you have practiced and are confident in your skills. C) Pray to the compass gods. D) Hope for the best.
A) To store emergency supplies. B) To make the compass look cool. C) To protect the needle. D) To set and read bearings.
A) Low battery. B) Magnetic interference. C) Too much sunlight. D) The compass is hungry.
A) A kind of bird. B) A type of tree. C) Another term for bearing, measured in degrees. D) A unit of time.
A) Regularly, every few minutes. B) Never. C) Only at the beginning. D) Only when you feel lost.
A) GPS makes the compass obsolete. B) Compasses interfere with GPS signals. C) GPS provides precise location, compass provides direction. D) They don't work together.
A) Litter the trail with trash. B) Spray paint the trees. C) Yell loudly. D) Use natural markers like rocks or sticks.
A) Color and style. B) Durability, accuracy, and features. C) Price only. D) Brand name only.
A) It's unlucky. B) Metal can interfere with the compass needle. C) It's unfashionable. D) It attracts bears.
A) Nothing else is needed. B) Just a cellphone. C) A backup navigation tool and knowledge of its use. D) Hope and a good attitude. |