A) To process audio effects. B) To store digital audio files. C) To convert sound waves into electrical signals. D) To amplify audio signals.
A) Shotgun B) Bidirectional C) Omnidirectional D) Cardioid
A) A type of dynamic microphone. B) A DC voltage supplied through a microphone cable to power condenser microphones. C) An audio effect that adds a ghostly sound. D) A method of recording ambient noise.
A) To increase microphone sensitivity. B) To reduce plosive sounds (e.g., 'p' and 'b' sounds). C) To add reverb to a recording. D) To eliminate background noise.
A) Equal Amplitude B) Equalization C) Echo Quality D) Electrical Quantity
A) To reduce the dynamic range of an audio signal. B) To increase the dynamic range of an audio signal. C) To add echo to an audio signal. D) To remove background noise.
A) A digital audio workstation (DAW). B) A type of audio cable. C) A type of microphone. D) The persistence of sound after a sound is produced.
A) Mono is analog, stereo is digital. B) Mono is one channel, stereo is two channels. C) Mono is high frequency, stereo is low frequency. D) Mono is two channels, stereo is one channel.
A) Arranging instruments in a mix. B) Optimizing signal levels at each stage of the audio chain. C) Adding effects to vocals. D) Choosing the correct microphone.
A) The amount of reverb in a recording. B) The frequency response of a microphone. C) The delay between input and output in a digital audio system. D) The file size of an audio file.
A) Dynamic Audio Waveform B) Digital Audio Workstation C) Digital Audio Wiring D) Direct Audio Output
A) Cutting parts of an audio file. B) Distortion caused by exceeding the maximum signal level. C) Applying a filter to an audio file. D) Creating a loop in an audio file.
A) Microphone polar patterns. B) The minimum sampling rate required to accurately reproduce a signal. C) Audio compression techniques. D) Speaker impedance.
A) To prevent the audio signal from exceeding a certain level. B) To add delay to the audio signal. C) To increase the stereo width. D) To remove unwanted frequencies.
A) 200 Hz to 2 kHz B) 20 kHz to 200 kHz C) 20 Hz to 20 kHz D) 2 Hz to 200 Hz
A) To control the compressor's action based on a different audio signal. B) To add distortion to the audio signal. C) To bypass the compressor. D) To create a stereo image.
A) Positioning a sound source in the stereo field. B) Adjusting the volume of a sound source. C) Filtering the frequency content of a sound source. D) Adding reverb to a sound source.
A) Increasing the volume. B) Converting audio formats. C) Subtle adjustments and enhancements to the overall sound. D) Removing unwanted noise.
A) To add noise to an audio signal. B) To increase the dynamic range of an audio signal. C) To reduce quantization noise when reducing bit depth. D) To remove noise from an audio signal.
A) To identify copyright issues. B) To copy the settings from another song. C) To create a karaoke version of a song. D) To compare your mix to a professionally produced track.
A) There is no difference. B) Destructive is used for vocals, non-destructive is used for instruments. C) Destructive is faster, non-destructive is slower. D) Destructive permanently alters the original file, non-destructive does not.
A) To boost frequencies in the mid-range. B) To attenuate frequencies above a certain point. C) To create a stereo image. D) To attenuate frequencies below a certain point.
A) Additive is used for vocals, subtractive is used for instruments. B) Additive boosts frequencies, subtractive cuts frequencies. C) Additive cuts frequencies, subtractive boosts frequencies. D) There is no difference.
A) To fill in gaps and provide a consistent background ambiance during editing. B) To add reverb to a recording. C) To create a stereo image. D) To remove unwanted noise.
A) Acoustic Digital Restoration B) Audio Digital Recording C) Advanced Dynamic Range D) Automated Dialogue Replacement
A) To convert audio formats. B) To remove unwanted noise. C) To control parameters over time, like volume or pan. D) To automatically generate music.
A) To manipulate the center and side information of a stereo signal independently. B) To add reverb to an audio signal. C) To remove sibilance from vocals. D) To create a mono signal from a stereo signal.
A) To tune vocals automatically. B) To remove background noise from vocals. C) To add echo to vocals. D) To reduce sibilance ('s' and 'sh' sounds) in vocals.
A) There is no functional difference. B) VST is free, AU is paid. C) VST is used primarily on Windows and AU on macOS. D) VST is used primarily on macOS and AU on Windows.
A) To compose the music. B) To create sound effects. C) To record the initial audio tracks. D) To prepare a final mix for distribution across different platforms. |