A) Motion B) Energy C) Power D) Force
A) Light Energy B) Potential energy C) Electric Energy D) Pressure energy
A) Potential energy B) Electric Energy C) Kinetic Energy D) Solar energy
A) Head B) Grip C) Tail D) Point
A) Solar energy B) Wind energy C) Nuclear energy D) Mechanical energy
A) Slippery B) Wet C) Blocked D) Clear of people
A) Light energy B) Solar energy C) Electric energy D) Sound energy
A) Motor B) Bulb C) Battery D) Fan
A) behind B) Inside C) In front D) Across
A) In any direction B) Within the sector C) Without looking D) With two javelins
A) Kinetic energy B) Light energy C) Thermal energy D) Potential energy
A) Water energy B) Sound energy C) Solar energy D) Wind energy
A) Scoring B) Injuries C) Cheering D) Resting
A) Fence B) Wall C) Bar D) Rope
A) Road race B) Cross-country C) Field event D) Tract event
A) Jump the farthest distance B) Jump the highest possible height C) Throw the pole the farthest D) Run the fastest
A) Athlete rest B) Weather changes C) Crowd noise D) Competition fairness
A) Approach zone B) Take-off board C) Runway D) Landing pit
A) Beam B) Stick C) Crossbar D) Rope
A) Form landing mat B) Grass field C) Wooden board D) Sand pit
A) Track B) Bar holder C) Pole box D) Landing area
A) Jumping only B) Flexibility only C) Endurance, rest, and walking D) Strength, speed, and coordination
A) Break the pole B) Knock down the crossbar C) Wear shoes D) Run too fast
A) After each successful vault B) After each run-up C) After each failed attempt D) Every minute
A) 2 B) 1 C) 3 D) 4
A) The Wind B) The Coach's push C) The pole and the bar D) The vaulter’s speed and strength
A) Wood B) Plastic C) Iron D) FiberGlass
A) Only men B) Children only C) Both men and women D) Only women
A) Road race B) Field event C) Cross-country D) Track event
A) Long B) Baton C) Stick D) Implement
A) Catching ability B) Running ability C) Throwing ability D) Jumping ability
A) Shaft B) Grip C) Tip D) Tail
A) Point or tip B) Handle C) Grip D) Tail
A) Athlete’s hand to the ground B) Landing point of the tip to the throwing arc C) Landing area to the foul line D) Start line to the running area
A) Uses the both hands B) Steps over the foul line C) Run fast D) Land inside the sector
A) Running, jumping, and landing B) Jumping and catching C) Running, throwing, and following through D) Kicking and balancing
A) Balance B) Speed C) Swimming skill D) Strength
A) Use a firm grip B) Run on the runway C) Follow through D) Leave the runway before the javelin lands
A) Rest for long hours B) Work and play without getting tired easily C) Sleep well D) Eat a lot of food
A) Speed B) Agility C) Flexibility D) Strength |