A) Energy B) Power C) Force D) Motion
A) Electric Energy B) Light Energy C) Potential energy D) Pressure energy
A) Kinetic Energy B) Solar energy C) Electric Energy D) Potential energy
A) Tail B) Grip C) Head D) Point
A) Nuclear energy B) Mechanical energy C) Solar energy D) Wind energy
A) Clear of people B) Blocked C) Wet D) Slippery
A) Electric energy B) Light energy C) Solar energy D) Sound energy
A) Battery B) Bulb C) Fan D) Motor
A) behind B) Inside C) In front D) Across
A) Without looking B) With two javelins C) In any direction D) Within the sector
A) Potential energy B) Thermal energy C) Light energy D) Kinetic energy
A) Sound energy B) Solar energy C) Wind energy D) Water energy
A) Cheering B) Scoring C) Injuries D) Resting
A) Wall B) Rope C) Fence D) Bar
A) Tract event B) Cross-country C) Field event D) Road race
A) Jump the highest possible height B) Jump the farthest distance C) Throw the pole the farthest D) Run the fastest
A) Weather changes B) Competition fairness C) Athlete rest D) Crowd noise
A) Runway B) Landing pit C) Take-off board D) Approach zone
A) Rope B) Beam C) Stick D) Crossbar
A) Form landing mat B) Grass field C) Sand pit D) Wooden board
A) Track B) Pole box C) Bar holder D) Landing area
A) Jumping only B) Strength, speed, and coordination C) Flexibility only D) Endurance, rest, and walking
A) Break the pole B) Wear shoes C) Run too fast D) Knock down the crossbar
A) After each run-up B) After each failed attempt C) Every minute D) After each successful vault
A) 4 B) 2 C) 3 D) 1
A) The vaulter’s speed and strength B) The pole and the bar C) The Coach's push D) The Wind
A) Wood B) Iron C) Plastic D) FiberGlass
A) Only women B) Only men C) Both men and women D) Children only
A) Field event B) Road race C) Cross-country D) Track event
A) Long B) Implement C) Stick D) Baton
A) Jumping ability B) Throwing ability C) Catching ability D) Running ability
A) Shaft B) Grip C) Tail D) Tip
A) Point or tip B) Handle C) Tail D) Grip
A) Start line to the running area B) Athlete’s hand to the ground C) Landing point of the tip to the throwing arc D) Landing area to the foul line
A) Uses the both hands B) Land inside the sector C) Steps over the foul line D) Run fast
A) Running, throwing, and following through B) Jumping and catching C) Running, jumping, and landing D) Kicking and balancing
A) Swimming skill B) Speed C) Balance D) Strength
A) Run on the runway B) Leave the runway before the javelin lands C) Use a firm grip D) Follow through
A) Rest for long hours B) Eat a lot of food C) Sleep well D) Work and play without getting tired easily
A) Strength B) Agility C) Flexibility D) Speed |