A) Energy B) Power C) Force D) Motion
A) Pressure energy B) Electric Energy C) Light Energy D) Potential energy
A) Kinetic Energy B) Electric Energy C) Solar energy D) Potential energy
A) Tail B) Point C) Grip D) Head
A) Mechanical energy B) Wind energy C) Solar energy D) Nuclear energy
A) Slippery B) Blocked C) Clear of people D) Wet
A) Electric energy B) Solar energy C) Sound energy D) Light energy
A) Fan B) Motor C) Battery D) Bulb
A) behind B) Across C) Inside D) In front
A) With two javelins B) In any direction C) Without looking D) Within the sector
A) Light energy B) Thermal energy C) Potential energy D) Kinetic energy
A) Water energy B) Sound energy C) Wind energy D) Solar energy
A) Injuries B) Resting C) Scoring D) Cheering
A) Fence B) Wall C) Rope D) Bar
A) Cross-country B) Road race C) Tract event D) Field event
A) Throw the pole the farthest B) Jump the farthest distance C) Run the fastest D) Jump the highest possible height
A) Competition fairness B) Athlete rest C) Crowd noise D) Weather changes
A) Take-off board B) Landing pit C) Runway D) Approach zone
A) Rope B) Stick C) Beam D) Crossbar
A) Form landing mat B) Wooden board C) Sand pit D) Grass field
A) Landing area B) Pole box C) Bar holder D) Track
A) Strength, speed, and coordination B) Flexibility only C) Endurance, rest, and walking D) Jumping only
A) Wear shoes B) Knock down the crossbar C) Break the pole D) Run too fast
A) Every minute B) After each successful vault C) After each failed attempt D) After each run-up
A) 1 B) 4 C) 3 D) 2
A) The Wind B) The pole and the bar C) The vaulter’s speed and strength D) The Coach's push
A) Plastic B) Wood C) FiberGlass D) Iron
A) Only men B) Both men and women C) Children only D) Only women
A) Track event B) Field event C) Cross-country D) Road race
A) Stick B) Long C) Baton D) Implement
A) Jumping ability B) Running ability C) Catching ability D) Throwing ability
A) Shaft B) Tail C) Grip D) Tip
A) Grip B) Handle C) Point or tip D) Tail
A) Start line to the running area B) Athlete’s hand to the ground C) Landing point of the tip to the throwing arc D) Landing area to the foul line
A) Steps over the foul line B) Land inside the sector C) Uses the both hands D) Run fast
A) Kicking and balancing B) Running, jumping, and landing C) Running, throwing, and following through D) Jumping and catching
A) Swimming skill B) Balance C) Speed D) Strength
A) Leave the runway before the javelin lands B) Use a firm grip C) Run on the runway D) Follow through
A) Work and play without getting tired easily B) Sleep well C) Eat a lot of food D) Rest for long hours
A) Agility B) Strength C) Speed D) Flexibility |