A) Motion B) Force C) Power D) Energy
A) Potential energy B) Light Energy C) Pressure energy D) Electric Energy
A) Solar energy B) Kinetic Energy C) Potential energy D) Electric Energy
A) Tail B) Grip C) Head D) Point
A) Wind energy B) Solar energy C) Mechanical energy D) Nuclear energy
A) Wet B) Slippery C) Clear of people D) Blocked
A) Electric energy B) Solar energy C) Sound energy D) Light energy
A) Fan B) Battery C) Motor D) Bulb
A) behind B) Inside C) Across D) In front
A) Within the sector B) With two javelins C) In any direction D) Without looking
A) Light energy B) Thermal energy C) Kinetic energy D) Potential energy
A) Wind energy B) Solar energy C) Water energy D) Sound energy
A) Cheering B) Injuries C) Scoring D) Resting
A) Wall B) Bar C) Fence D) Rope
A) Field event B) Tract event C) Road race D) Cross-country
A) Throw the pole the farthest B) Jump the highest possible height C) Jump the farthest distance D) Run the fastest
A) Athlete rest B) Competition fairness C) Crowd noise D) Weather changes
A) Landing pit B) Runway C) Take-off board D) Approach zone
A) Beam B) Crossbar C) Stick D) Rope
A) Grass field B) Wooden board C) Form landing mat D) Sand pit
A) Track B) Pole box C) Landing area D) Bar holder
A) Strength, speed, and coordination B) Endurance, rest, and walking C) Flexibility only D) Jumping only
A) Knock down the crossbar B) Break the pole C) Wear shoes D) Run too fast
A) After each successful vault B) After each failed attempt C) Every minute D) After each run-up
A) 2 B) 3 C) 4 D) 1
A) The Wind B) The vaulter’s speed and strength C) The pole and the bar D) The Coach's push
A) Iron B) FiberGlass C) Wood D) Plastic
A) Only women B) Both men and women C) Only men D) Children only
A) Cross-country B) Track event C) Road race D) Field event
A) Stick B) Implement C) Baton D) Long
A) Jumping ability B) Throwing ability C) Catching ability D) Running ability
A) Shaft B) Tail C) Grip D) Tip
A) Tail B) Handle C) Grip D) Point or tip
A) Landing point of the tip to the throwing arc B) Athlete’s hand to the ground C) Landing area to the foul line D) Start line to the running area
A) Uses the both hands B) Steps over the foul line C) Run fast D) Land inside the sector
A) Kicking and balancing B) Running, jumping, and landing C) Jumping and catching D) Running, throwing, and following through
A) Strength B) Balance C) Speed D) Swimming skill
A) Follow through B) Run on the runway C) Use a firm grip D) Leave the runway before the javelin lands
A) Rest for long hours B) Work and play without getting tired easily C) Eat a lot of food D) Sleep well
A) Strength B) Flexibility C) Agility D) Speed |