TTLELM BUYCO
  • 1. The Classroom Assessment for the K to 12 Basic Education Program is being discussed in ___.
A) DepEd Order No. 6, s. 2015
B) DepEd Order No. 8, s. 2015
C) DepEd Order No. 7, s. 2015
D) DepEd Order No. 9, s. 2015
  • 2. Tanya is a Grade 3 student, if her final grade is at least 75 in all learning areas, what is the decision of her teacher?
A) None of the above
B) Promoted to the next level
C) Retained in the same grade level
D) Must pass remedial classes for failing learning areas
  • 3. Education technology is the application of new tools and ideas that help teachers teach and students learn.
A) True
B) Maybe
C) Abstain
D) False
  • 4. One of the Salient Features of the K-12 Program is Building proficiency through language or also known as ____________________ education.
A) Mother tongue-based multilingual
B) Universal
C) Spiral
D) Contextualization
  • 5. Graduates of The K-12 Program will be equipped with:
A) Effective communication skills
B) All of the above
C) Information, media and technology skills
D) Learning and innovation skills
  • 6. One limitation of using instructional game software is the confusion of game-rules between real life-rules. Which of the following best describe this situation?
A) It is difficult to maintain balance between motivation and learning
B) The game cannot be implemented due to lack of resources
C) It draws away attention of students from real purpose of learning
D) The students may face difficulty in transferring the skills learned through games to real life situations.
  • 7. This emphasizes the importance of transferring knowledge, information, and skills from the older (wiser) generation to the younger one.
A) Student-centered philosophy
B) Teacher-centered philosophy
C) Subject matter philosophy
D) Spiral progression
  • 8. This covers Kindergarten and 12 years of basic education (six years of primary education, four years of Junior High School, and two years of Senior High School [SHS]).
A) Spiral progression
B) K to 12 Program
C) Subject matter philosophy
D) Framework
  • 9. All of the following choices are salient features of K to 12 Program EXCEPT ONE
A) Making the curriculum relevant to learners
B) Ensuring integrated and Seamless Learning
C) Strengthening Secondary Education
D) Gearing up for the future
  • 10. Students acquire in-depth knowledge, skills, values, and attitudes through continuity and consistency across all levels and subjects.
A) Ensuring integrated and Seamless Learning
B) Making curriculum relevant to learner's
C) Gearing up for the future
D) Building Proficiency through Language
  • 11. Subjects are taught from the simplest concepts to more complicated concepts.
A) Mother tongue-based multilingual
B) Spiral progression
C) Elementary to College
D) From NC l to NC ll
  • 12. After going through Kindergarten, the enhanced Elementary and Junior High curriculum, and a specialized Senior High program, every K to 12 graduate will be ready to go into different paths – may it be further education, employment, or entrepreneurship.
A) Making the curriculum relevant to learners
B) Gearing up for the future
C) Building Proficiency through Language
D) Nurturing the Holistically developed Filipino
  • 13. All of the following choices are true except one. Every graduate will be equipped with
A) Learning and innovation skills
B) Life and career skills
C) Information, media and technology skills
D) Effective managerial skills
  • 14. After finishing a Technical-Vocational-Livelihood track in Grade 12, a student may obtain a/an __________.
A) National Certificate Level (NC ll )
B) TESDA Certificate
C) Employer to work
D) National Certificate Level (NC I)
  • 15. After finishing Grade 10, a student can obtain Certificates of Competency (COC) or a/an
A) TESDA Certificate
B) National Certificate Level (NC ll)
C) Employer to work
D) National Certificate Level (NC I)
  • 16. Resources that exist in multiple formats and modalities including text, audio, video, animations, graphics, simulations, and virtual and augmented realities.
A) Media
B) Formal learning
C) Multimodal Resources
D) Lifelong learning
  • 17. A means of representing, presenting, disseminating, and storing information in a variety of formats, some of which may be digital
A) Lifelong learning
B) Media
C) Formal learning
D) Multimodal Resources
  • 18. Learning that is ongoing through an individual’s life
A) Media
B) Lifelong learning
C) Multimodal Resources
D) Intentional learning
  • 19. A form of learning that exists between formal and informal learning that is typically somewhat structured, may have goals, and is often associated with organized activities
A) Intentional Learning
B) Multimodal Resources
C) Instructional Design
D) Non-formal learning
  • 20. Goal-oriented, purposeful learning common in formal learning, and workplace learning situations
A) Multimodal Resources
B) Non-formal Learning
C) Intentional Learning
D) Informal Learning
  • 21. The planning, creation, refinement, selection, sequencing, managing and evaluating activities and resources in support of targeted goals and objectives
A) Non-formal Learning
B) Instructional Design
C) Informal Learning
D) Instruction
  • 22. Which of the following is intended to support, facilitate, or enhance learning and performance?
A) Instruction
B) Education
C) Informal Learning
D) Formal Learning
  • 23. Learning that occurs outside the context of a formal setting; examples include field trips, museums, and incidental learning in the context of everyday activities
A) Informal Learning
B) Education
C) Formal Learning
D) Instruction
  • 24. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Education
B) Formal Learning
C) Informal Learning
D) Instruction
  • 25. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Formal Learning
B) Non-formal Learning
C) Informal Learning
D) Learning
  • 26. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Non-formal Learning
B) Formal Learning
C) Learning
D) Informal Learning
  • 27. The study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
A) Learning
B) Education
C) Technology
D) Educational Technology
  • 28. Systematic efforts to develop basic and specialized knowledge and skills, problem-solving abilities, productive workers, higher-order reasoning capabilities, responsible citizens, and/or lifelong learners.
A) Education
B) Competency
C) Instruction
D) Attitude
  • 29. A set of related knowledge, specific skills, and attitudes that enable a person to effectively perform a particular task.
A) Competency
B) Learning
C) Attitude
D) Education
  • 30. A mental disposition or way of thinking about something (place, person, event, activity, etc.)
A) Learners
B) Attitude
C) Lifelong learnes
D) Competency
  • 31. What does the Latin word "techne" means?
A) Skill
B) Competence
C) Growth
D) ICT
  • 32. Be respectful and always have permission before you hit buy
A) Digital Healthy
B) Digital Commerce
C) Digital Security
D) Digital Downtime
  • 33. Remember to digitally disconnect and spend time with other
A) Digital Literacy
B) Digital Privacy
C) Digital Downtime
D) Digital Responsibility
  • 34. Apply real world behavioral standards to the digital world
A) Digital Integrity
B) Digital Etiquette
C) Digital Health
D) Digital Commerce
  • 35. Know when to stay connected when to turn off devices
A) Digital Integrity
B) Digital Literacy
C) Digital Privacy
D) Digital Health
  • 36. Examine the source of information to determine credibility
A) Digital Literacy
B) Digital Integrity
C) Digital Downtime
D) Digital Responsibility
  • 37. Avoid suspicious emails, websites, and online advertisement
A) Digital Literacy
B) Digital Privacy
C) Digital Integrity
D) Digital Responsibility
  • 38. Review privacy settings, Know what to share and with whom
A) Digital Privacy
B) Digital Integrity
C) Digital Health
D) Digital Commerce
  • 39. Report problem abusive behavior and inappropriate images or content
A) Digital Responsibility
B) Digital Security
C) Digital Privacy
D) Digital Etiquette
  • 40. Make password easy to remember but hard to guess
A) Digital Commerce
B) Digital Downtime
C) Digital Security
D) Digital Privacy
  • 41. Documents, notes, projects, assignments
A) Word Processing
B) Games and simulations
C) Data bases
D) Spread sheet programing
  • 42. Record, exams scores
A) Developing Multimedia Kits
B) Graphing software
C) Spread sheet programing
D) Internet and e-mail facilities
  • 43. Information Storage
A) Data bases
B) Games and simulations
C) Word processing
D) Developing Multimedia Kits
  • 44. To prepare teaching-learning resources
A) Internet and e-mail facilities
B) Graphing Software
C) Spread sheet programing
D) Developing Multimedia Kits
  • 45. To make process interesting
A) Data bases
B) Spread sheet t
C) Games simulations
D) Developing Multimedia Kits
  • 46. To gain knowledge
A) Internet e-mail facilities
B) Word processing
C) Developing Multimedia Kits
D) Data bases
  • 47. To improve quality of learning
A) Games simulations
B) Developing Multimedia Kits
C) Internet e-mail facilities
D) Graphing Software
  • 48. Always been a challenging profession since knowledge has been expanding and essential skills have been increasing and changing.
A) Teaching
B) Teachers
C) Teach
  • 49. Integrating technology with teaching means the use of learning technologies to introduce, reinforce, supplement and extend skills
A) Bernard Bahati (2010)
B) Tinio (2009)
C) Margaret Lloyd (2005)
D) John Pisapia (1994)
  • 50. Effective integration of technology is achieved when students be able to select technology tools to help them obtain information ina timely manner, analyze and synthesize the information, and present it professionally.
A) International Society for Technology in Education (ISTE)
B) Information and Communication Technologies (ICT)
  • 51. ICT integration encompasses an integral part of broader curriculum reforms which include both infra-structural as well as pedagogical considerations that are changing not only how learning occurs but what is learned.
A) John Pisapia (1994)
B) Bernard Bahati (2005)
C) Margaret Lloyd (2010)
D) Qiyun Wang and Huay Lit Woo (2007)
  • 52. Integrating Information and Communication (ICT) into teaching and learning is a growing area that has atrracted many educators’ efforts in recent years
A) Ratheeswari (2008)
B) John Pisapia (1994)
C) Tinio (2009)
D) Margaret Lloyd (2005)
E) Qiyun Wang and Huay Lit Woo (2007)
  • 53. The process of integrating ICT in teaching and learning has to be done at both pedagogical and technological levels with much emphasis put on pedagogy.
A) Bernard Bahati (2010)
B) Margaret Lloyd (2005)
C) Qiyun Wang and Huay Lit Woo (2007
D) Moursund (2005)
  • 54. ICT integration is not merely mastering the hardware and software skills.
A) Moursund (2005)
B) Ratheeswari (2018)
C) Tinio (2009)
D) UNESCO (2005)
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