TTLELM BUYCO
  • 1. The Classroom Assessment for the K to 12 Basic Education Program is being discussed in ___.
A) DepEd Order No. 7, s. 2015
B) DepEd Order No. 8, s. 2015
C) DepEd Order No. 6, s. 2015
D) DepEd Order No. 9, s. 2015
  • 2. Tanya is a Grade 3 student, if her final grade is at least 75 in all learning areas, what is the decision of her teacher?
A) Retained in the same grade level
B) None of the above
C) Must pass remedial classes for failing learning areas
D) Promoted to the next level
  • 3. Education technology is the application of new tools and ideas that help teachers teach and students learn.
A) True
B) False
C) Maybe
D) Abstain
  • 4. One of the Salient Features of the K-12 Program is Building proficiency through language or also known as ____________________ education.
A) Mother tongue-based multilingual
B) Contextualization
C) Spiral
D) Universal
  • 5. Graduates of The K-12 Program will be equipped with:
A) Effective communication skills
B) All of the above
C) Information, media and technology skills
D) Learning and innovation skills
  • 6. One limitation of using instructional game software is the confusion of game-rules between real life-rules. Which of the following best describe this situation?
A) It draws away attention of students from real purpose of learning
B) The students may face difficulty in transferring the skills learned through games to real life situations.
C) The game cannot be implemented due to lack of resources
D) It is difficult to maintain balance between motivation and learning
  • 7. This emphasizes the importance of transferring knowledge, information, and skills from the older (wiser) generation to the younger one.
A) Student-centered philosophy
B) Teacher-centered philosophy
C) Subject matter philosophy
D) Spiral progression
  • 8. This covers Kindergarten and 12 years of basic education (six years of primary education, four years of Junior High School, and two years of Senior High School [SHS]).
A) Subject matter philosophy
B) Framework
C) Spiral progression
D) K to 12 Program
  • 9. All of the following choices are salient features of K to 12 Program EXCEPT ONE
A) Strengthening Secondary Education
B) Gearing up for the future
C) Making the curriculum relevant to learners
D) Ensuring integrated and Seamless Learning
  • 10. Students acquire in-depth knowledge, skills, values, and attitudes through continuity and consistency across all levels and subjects.
A) Gearing up for the future
B) Building Proficiency through Language
C) Ensuring integrated and Seamless Learning
D) Making curriculum relevant to learner's
  • 11. Subjects are taught from the simplest concepts to more complicated concepts.
A) Spiral progression
B) Mother tongue-based multilingual
C) From NC l to NC ll
D) Elementary to College
  • 12. After going through Kindergarten, the enhanced Elementary and Junior High curriculum, and a specialized Senior High program, every K to 12 graduate will be ready to go into different paths – may it be further education, employment, or entrepreneurship.
A) Nurturing the Holistically developed Filipino
B) Building Proficiency through Language
C) Making the curriculum relevant to learners
D) Gearing up for the future
  • 13. All of the following choices are true except one. Every graduate will be equipped with
A) Information, media and technology skills
B) Learning and innovation skills
C) Effective managerial skills
D) Life and career skills
  • 14. After finishing a Technical-Vocational-Livelihood track in Grade 12, a student may obtain a/an __________.
A) TESDA Certificate
B) National Certificate Level (NC ll )
C) Employer to work
D) National Certificate Level (NC I)
  • 15. After finishing Grade 10, a student can obtain Certificates of Competency (COC) or a/an
A) National Certificate Level (NC I)
B) Employer to work
C) TESDA Certificate
D) National Certificate Level (NC ll)
  • 16. Resources that exist in multiple formats and modalities including text, audio, video, animations, graphics, simulations, and virtual and augmented realities.
A) Multimodal Resources
B) Lifelong learning
C) Formal learning
D) Media
  • 17. A means of representing, presenting, disseminating, and storing information in a variety of formats, some of which may be digital
A) Formal learning
B) Multimodal Resources
C) Lifelong learning
D) Media
  • 18. Learning that is ongoing through an individual’s life
A) Lifelong learning
B) Media
C) Intentional learning
D) Multimodal Resources
  • 19. A form of learning that exists between formal and informal learning that is typically somewhat structured, may have goals, and is often associated with organized activities
A) Instructional Design
B) Multimodal Resources
C) Intentional Learning
D) Non-formal learning
  • 20. Goal-oriented, purposeful learning common in formal learning, and workplace learning situations
A) Intentional Learning
B) Non-formal Learning
C) Informal Learning
D) Multimodal Resources
  • 21. The planning, creation, refinement, selection, sequencing, managing and evaluating activities and resources in support of targeted goals and objectives
A) Instructional Design
B) Instruction
C) Non-formal Learning
D) Informal Learning
  • 22. Which of the following is intended to support, facilitate, or enhance learning and performance?
A) Education
B) Formal Learning
C) Instruction
D) Informal Learning
  • 23. Learning that occurs outside the context of a formal setting; examples include field trips, museums, and incidental learning in the context of everyday activities
A) Instruction
B) Informal Learning
C) Formal Learning
D) Education
  • 24. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Formal Learning
B) Education
C) Informal Learning
D) Instruction
  • 25. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Informal Learning
B) Non-formal Learning
C) Learning
D) Formal Learning
  • 26. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Non-formal Learning
B) Informal Learning
C) Learning
D) Formal Learning
  • 27. The study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
A) Educational Technology
B) Education
C) Learning
D) Technology
  • 28. Systematic efforts to develop basic and specialized knowledge and skills, problem-solving abilities, productive workers, higher-order reasoning capabilities, responsible citizens, and/or lifelong learners.
A) Instruction
B) Competency
C) Attitude
D) Education
  • 29. A set of related knowledge, specific skills, and attitudes that enable a person to effectively perform a particular task.
A) Competency
B) Attitude
C) Learning
D) Education
  • 30. A mental disposition or way of thinking about something (place, person, event, activity, etc.)
A) Competency
B) Lifelong learnes
C) Attitude
D) Learners
  • 31. What does the Latin word "techne" means?
A) Growth
B) ICT
C) Competence
D) Skill
  • 32. Be respectful and always have permission before you hit buy
A) Digital Downtime
B) Digital Commerce
C) Digital Healthy
D) Digital Security
  • 33. Remember to digitally disconnect and spend time with other
A) Digital Downtime
B) Digital Privacy
C) Digital Literacy
D) Digital Responsibility
  • 34. Apply real world behavioral standards to the digital world
A) Digital Etiquette
B) Digital Commerce
C) Digital Integrity
D) Digital Health
  • 35. Know when to stay connected when to turn off devices
A) Digital Literacy
B) Digital Health
C) Digital Privacy
D) Digital Integrity
  • 36. Examine the source of information to determine credibility
A) Digital Responsibility
B) Digital Literacy
C) Digital Downtime
D) Digital Integrity
  • 37. Avoid suspicious emails, websites, and online advertisement
A) Digital Literacy
B) Digital Responsibility
C) Digital Privacy
D) Digital Integrity
  • 38. Review privacy settings, Know what to share and with whom
A) Digital Privacy
B) Digital Commerce
C) Digital Integrity
D) Digital Health
  • 39. Report problem abusive behavior and inappropriate images or content
A) Digital Responsibility
B) Digital Security
C) Digital Etiquette
D) Digital Privacy
  • 40. Make password easy to remember but hard to guess
A) Digital Commerce
B) Digital Downtime
C) Digital Security
D) Digital Privacy
  • 41. Documents, notes, projects, assignments
A) Spread sheet programing
B) Games and simulations
C) Word Processing
D) Data bases
  • 42. Record, exams scores
A) Graphing software
B) Spread sheet programing
C) Developing Multimedia Kits
D) Internet and e-mail facilities
  • 43. Information Storage
A) Word processing
B) Developing Multimedia Kits
C) Data bases
D) Games and simulations
  • 44. To prepare teaching-learning resources
A) Graphing Software
B) Spread sheet programing
C) Internet and e-mail facilities
D) Developing Multimedia Kits
  • 45. To make process interesting
A) Games simulations
B) Data bases
C) Spread sheet t
D) Developing Multimedia Kits
  • 46. To gain knowledge
A) Data bases
B) Word processing
C) Developing Multimedia Kits
D) Internet e-mail facilities
  • 47. To improve quality of learning
A) Developing Multimedia Kits
B) Graphing Software
C) Internet e-mail facilities
D) Games simulations
  • 48. Always been a challenging profession since knowledge has been expanding and essential skills have been increasing and changing.
A) Teach
B) Teachers
C) Teaching
  • 49. Integrating technology with teaching means the use of learning technologies to introduce, reinforce, supplement and extend skills
A) Margaret Lloyd (2005)
B) John Pisapia (1994)
C) Bernard Bahati (2010)
D) Tinio (2009)
  • 50. Effective integration of technology is achieved when students be able to select technology tools to help them obtain information ina timely manner, analyze and synthesize the information, and present it professionally.
A) Information and Communication Technologies (ICT)
B) International Society for Technology in Education (ISTE)
  • 51. ICT integration encompasses an integral part of broader curriculum reforms which include both infra-structural as well as pedagogical considerations that are changing not only how learning occurs but what is learned.
A) John Pisapia (1994)
B) Qiyun Wang and Huay Lit Woo (2007)
C) Bernard Bahati (2005)
D) Margaret Lloyd (2010)
  • 52. Integrating Information and Communication (ICT) into teaching and learning is a growing area that has atrracted many educators’ efforts in recent years
A) Tinio (2009)
B) Margaret Lloyd (2005)
C) John Pisapia (1994)
D) Qiyun Wang and Huay Lit Woo (2007)
E) Ratheeswari (2008)
  • 53. The process of integrating ICT in teaching and learning has to be done at both pedagogical and technological levels with much emphasis put on pedagogy.
A) Bernard Bahati (2010)
B) Margaret Lloyd (2005)
C) Moursund (2005)
D) Qiyun Wang and Huay Lit Woo (2007
  • 54. ICT integration is not merely mastering the hardware and software skills.
A) Moursund (2005)
B) UNESCO (2005)
C) Ratheeswari (2018)
D) Tinio (2009)
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