A) To create instructions for computers to execute. B) To create physical prototypes for products. C) To fix bugs in software applications. D) To design graphics for websites.
A) Hyperlink Text Management Language B) Home Tooling Markup Language C) HyperText Markup Language D) High-Tech Multimedia Language
A) To create animations in games. B) To display text on the screen. C) To secure a network. D) To store and manipulate data.
A) output() B) show() C) print() D) display()
A) Code Syntax Selector B) Creative Style Solutions C) Cascading Style Sheets D) Computer Style System
A) To create mathematical functions. B) To connect to a database. C) To store data persistently. D) To repeat a set of instructions.
A) ## B) -- C) // D) **
A) Objects that can contain data and code to manipulate that data. B) Text-based user interfaces. C) Creating complex mathematical algorithms. D) Functions that can be reused in multiple programs.
A) Array B) Queue C) Linked List D) Stack
A) .js B) .css C) .py D) .html
A) Photoshop B) Microsoft Excel C) Notepad++ D) Git
A) Integrated Development Environment B) Interactive Design Environment C) Intelligent Debugging Extension D) Internet Development Engine
A) Iterates over a collection of elements. B) Performs mathematical calculations. C) Executes a block of code only if a specified condition is true. D) Defines a new variable.
A) Compiling B) Encoding C) Execution D) Debugging
A) Java B) Ruby C) R D) PHP
A) Advanced Performance Instructions B) Automated Program Integration C) Application Programming Interface D) Assisted Programming Interface
A) A function that belongs to a class and can be called on instances of that class. B) A reserved keyword for declaring variables. C) A comment within the code. D) A way to import external libraries.
A) Ruby B) Python C) C++ D) Java
A) Integer B) String C) Boolean D) Float
A) # B) // C) --. D) --
A) Ruby B) C# C) Swift D) PHP
A) Java B) Python C) JavaScript D) C++ |