A) To create physical prototypes for products. B) To design graphics for websites. C) To fix bugs in software applications. D) To create instructions for computers to execute.
A) HyperText Markup Language B) Hyperlink Text Management Language C) Home Tooling Markup Language D) High-Tech Multimedia Language
A) To secure a network. B) To store and manipulate data. C) To display text on the screen. D) To create animations in games.
A) display() B) show() C) print() D) output()
A) Computer Style System B) Cascading Style Sheets C) Code Syntax Selector D) Creative Style Solutions
A) To connect to a database. B) To create mathematical functions. C) To repeat a set of instructions. D) To store data persistently.
A) ** B) -- C) // D) ##
A) Functions that can be reused in multiple programs. B) Creating complex mathematical algorithms. C) Objects that can contain data and code to manipulate that data. D) Text-based user interfaces.
A) Queue B) Stack C) Array D) Linked List
A) .html B) .py C) .js D) .css
A) Notepad++ B) Git C) Photoshop D) Microsoft Excel
A) Internet Development Engine B) Intelligent Debugging Extension C) Interactive Design Environment D) Integrated Development Environment
A) Performs mathematical calculations. B) Iterates over a collection of elements. C) Defines a new variable. D) Executes a block of code only if a specified condition is true.
A) Compiling B) Encoding C) Execution D) Debugging
A) R B) Ruby C) Java D) PHP
A) Application Programming Interface B) Automated Program Integration C) Advanced Performance Instructions D) Assisted Programming Interface
A) A function that belongs to a class and can be called on instances of that class. B) A reserved keyword for declaring variables. C) A way to import external libraries. D) A comment within the code.
A) Java B) Python C) C++ D) Ruby
A) Float B) String C) Integer D) Boolean
A) -- B) // C) # D) --.
A) Swift B) C# C) Ruby D) PHP
A) JavaScript B) C++ C) Java D) Python |