A) Power B) Force C) Motion D) Energy
A) Potential energy B) Electric Energy C) Light Energy D) Pressure energy
A) Electric Energy B) Solar energy C) Kinetic Energy D) Potential energy
A) Light energy B) Solar energy C) Chemical energy D) Sound energy
A) Wind energy B) Mechanical energy C) Solar energy D) Nuclear energy
A) Potential energy B) Sound energy C) Sound energy D) Heat energy
A) Electric energy B) Solar energy C) Light energy D) Sound energy
A) Bulb B) Motor C) Battery D) Fan
A) Water energy B) Solar C) Wind energy D) Chemical energy
A) Coal B) Petroleum C) Natural gas D) Solar energy
A) Potential energy B) Kinetic energy C) Thermal energy D) Light energy
A) Wind energy B) Sound energy C) Water energy D) Solar energy
A) Sound energy B) Heat energy C) Sound energy D) Nuclear energy
A) Rope B) Fence C) Wall D) Bar
A) Cross-country B) Tract event C) Field event D) Road race
A) Jump the farthest distance B) Run the fastest C) Jump the highest possible height D) Throw the pole the farthest
A) Stick B) Bar C) Pole D) Baton
A) Landing pit B) Runway C) Approach zone D) Take-off board
A) Beam B) Stick C) Crossbar D) Rope
A) Sand pit B) Form landing mat C) Wooden board D) Grass field
A) Bar holder B) Pole box C) Landing area D) Track
A) Jumping only B) Flexibility only C) Strength, speed, and coordination D) Endurance, rest, and walking
A) Wear shoes B) Run too fast C) Break the pole D) Knock down the crossbar
A) Every minute B) After each successful vault C) After each run-up D) After each failed attempt
A) 4 B) 2 C) 1 D) 3
A) The Coach's push B) The pole and the bar C) The Wind D) The vaulter’s speed and strength
A) FiberGlass B) Iron C) Plastic D) Wood
A) Both men and women B) Only men C) Children only D) Only women
A) Track event B) Road race C) Field event D) Cross-country
A) Long B) Stick C) Implement D) Baton
A) Catching ability B) Running ability C) Throwing ability D) Jumping ability
A) Shaft B) Tail C) Tip D) Grip
A) Tail B) Handle C) Grip D) Point or tip
A) Start line to the running area B) Athlete’s hand to the ground C) Landing area to the foul line D) Landing point of the tip to the throwing arc
A) Steps over the foul line B) Land inside the sector C) Uses the both hands D) Run fast
A) Jumping and catching B) Kicking and balancing C) Running, jumping, and landing D) Running, throwing, and following through
A) Balance B) Swimming skill C) Speed D) Strength
A) Leave the runway before the javelin lands B) Run on the runway C) Follow through D) Use a firm grip
A) Eat a lot of food B) Work and play without getting tired easily C) Sleep well D) Rest for long hours
A) Speed B) Flexibility C) Agility D) Strength |