A) Energy B) Motion C) Force D) Power
A) Potential energy B) Light Energy C) Pressure energy D) Electric Energy
A) Electric Energy B) Solar energy C) Potential energy D) Kinetic Energy
A) Solar energy B) Sound energy C) Light energy D) Chemical energy
A) Wind energy B) Nuclear energy C) Solar energy D) Mechanical energy
A) Potential energy B) Sound energy C) Heat energy D) Sound energy
A) Electric energy B) Solar energy C) Sound energy D) Light energy
A) Bulb B) Fan C) Battery D) Motor
A) Water energy B) Solar C) Wind energy D) Chemical energy
A) Petroleum B) Coal C) Solar energy D) Natural gas
A) Kinetic energy B) Light energy C) Potential energy D) Thermal energy
A) Solar energy B) Sound energy C) Water energy D) Wind energy
A) Heat energy B) Sound energy C) Nuclear energy D) Sound energy
A) Rope B) Fence C) Wall D) Bar
A) Cross-country B) Road race C) Field event D) Tract event
A) Jump the farthest distance B) Jump the highest possible height C) Run the fastest D) Throw the pole the farthest
A) Pole B) Bar C) Baton D) Stick
A) Landing pit B) Runway C) Approach zone D) Take-off board
A) Stick B) Rope C) Beam D) Crossbar
A) Sand pit B) Grass field C) Wooden board D) Form landing mat
A) Landing area B) Pole box C) Bar holder D) Track
A) Flexibility only B) Jumping only C) Endurance, rest, and walking D) Strength, speed, and coordination
A) Wear shoes B) Break the pole C) Run too fast D) Knock down the crossbar
A) After each run-up B) After each successful vault C) Every minute D) After each failed attempt
A) 3 B) 1 C) 4 D) 2
A) The vaulter’s speed and strength B) The Wind C) The Coach's push D) The pole and the bar
A) FiberGlass B) Wood C) Plastic D) Iron
A) Only women B) Children only C) Only men D) Both men and women
A) Track event B) Road race C) Field event D) Cross-country
A) Stick B) Baton C) Long D) Implement
A) Throwing ability B) Jumping ability C) Running ability D) Catching ability
A) Grip B) Tail C) Tip D) Shaft
A) Handle B) Point or tip C) Grip D) Tail
A) Landing area to the foul line B) Start line to the running area C) Landing point of the tip to the throwing arc D) Athlete’s hand to the ground
A) Steps over the foul line B) Uses the both hands C) Land inside the sector D) Run fast
A) Kicking and balancing B) Running, jumping, and landing C) Running, throwing, and following through D) Jumping and catching
A) Balance B) Swimming skill C) Strength D) Speed
A) Leave the runway before the javelin lands B) Follow through C) Use a firm grip D) Run on the runway
A) Rest for long hours B) Work and play without getting tired easily C) Sleep well D) Eat a lot of food
A) Agility B) Strength C) Speed D) Flexibility |