A) Research the shipwreck's history and location. B) Diving without a plan. C) Inviting all your friends. D) Immediately buying dive gear.
A) Wreck Diver Specialty B) Advanced Open Water Diver C) Open Water Diver D) Rescue Diver
A) Ignore any safety concerns. B) Remove artifacts as souvenirs. C) Swim inside immediately. D) Assess the wreck's stability and condition.
A) Axe B) Hammer C) Fishing Rod D) Dive Reel with Line
A) To find your way back to the exit. B) To measure the size of the wreck. C) To tie off loose objects. D) To catch fish inside the wreck.
A) Perfect Visibility B) Sharp Metal and Debris C) Friendly Fish D) Unlimited Air Supply
A) Regular Air B) Carbonated Water C) Helium Only D) Trimix
A) To avoid stirring up silt and reducing visibility. B) To swim faster. C) To impress other divers. D) Buoyancy doesn't matter in wreck diving.
A) Follow your guideline back to the exit. B) Panic and swim randomly. C) Remove your mask to see better. D) Call for help (it won't work underwater).
A) Competing to see who finds the coolest artifact. B) Splitting up to explore more of the wreck. C) Agreeing on a maximum penetration distance and time. D) Ignoring each other during the dive.
A) Collect souvenirs. B) Move artifacts to a safer location. C) Clean the wreck. D) Leave everything as you found it.
A) Blue Hole B) Sun Glare C) Silt Out D) Clear Water
A) Entanglement. B) Shark attacks within the wreck (generally rare). C) Loss of visibility. D) Decompression sickness.
A) To increase bottom time. B) To attract fish. C) To make your dive gear look cooler. D) To make you feel weightless.
A) Use as much air as you can. B) Follow the 'rule of thirds'. C) Ignore your air gauge. D) Share your air with every fish you see.
A) Swim for 1/3 of the dive, rest for 1/3, look for treasure 1/3 B) 1/3 to enter, 1/3 to exit, 1/3 reserve. C) Divide your air supply by three and use it randomly. D) 1/3 for fun, 1/3 for photos, 1/3 for exiting.
A) The surface above. B) Only darkness. C) Other divers far away. D) The interior structure and marine life.
A) Fight against the current. B) Pretend the current isn't there. C) Abort the dive or use a down line. D) Swim inside the wreck for shelter.
A) A prediction of the future. B) The current weather conditions. C) The best fishing spots. D) Insights into the ship's history and purpose.
A) Cell phones. B) Smoke signals. C) Hand signals and underwater writing slates. D) Shouting.
A) To ensure a safe and organized dive. B) To make the dive more expensive. C) To impress other divers. D) To look professional.
A) Try to touch them. B) Observe from a distance and avoid disturbing them. C) Chase them. D) Feed them.
A) Pinch point B) Swim through C) Open water D) Treasure trove
A) Panic and swim away. B) Immediately surface. C) Ignore them and continue your dive. D) Assess the situation and offer assistance if safe to do so.
A) To find treasure. B) Training isn't important. C) To understand and mitigate the risks involved. D) To brag to your friends.
A) Extremely deep, requiring specialized equipment. B) Varies greatly depending on location. C) Only in the deepest parts of the ocean. D) Very shallow, close to shore.
A) It controls the underwater currents. B) It makes you a better swimmer. C) It translates fish language. D) It tracks your depth, time, and nitrogen absorption.
A) It provides protection from cold water and sharp objects. B) It's only for fashion. C) It makes you invisible to sharks. D) It helps you float better.
A) Whether it's sunny or cloudy. B) Air temperature. C) The pollen count. D) Sea state, wind, and visibility.
A) To complain about the dive. B) To discuss the dive, share observations, and learn from the experience. C) It's not necessary. D) To brag about your accomplishments. |