A) 5x5x5 B) 4x4x4 C) 3x3x3 D) 2x2x2
A) Roux B) Layer by Layer C) Beginner's Method D) CFOP (Fridrich)
A) Rotate the entire cube B) Reverse C) Right face D) Rear face
A) Under face B) Upper layer C) Undo D) Up face
A) Lower face B) Last layer C) Left face D) Large face
A) Front face B) Free face C) False D) Flipped
A) Broken B) Bottom face C) Back face D) Before
A) Down face B) Double layer C) Deep cut D) Diagonal
A) Reverse the algorithm B) Clockwise turn C) Counter-clockwise turn D) Double turn
A) Double speed B) 180-degree turn C) Repeat twice D) Two layers
A) Front Two Layers B) First Two Layers C) Final Two Layers D) Fast Two Layers
A) Optimize Last Layer B) Orient Last Layer C) Overhaul Last Layer D) Order Last Layer
A) Permute Last Layer B) Position Last Layer C) Polish Last Layer D) Perfect Last Layer
A) Water B) Silicone-based lubricant C) Glue D) Cooking oil
A) Sharpening corner pieces B) Removing corner pieces C) A solving method D) Ability to turn layers when not perfectly aligned
A) Turns Per Second B) Turns Per Solve C) Total Possible Solutions D) Technical Problem Solving
A) Solve the first layer completely B) Solve all edges C) Solve all corners D) Solve a cross on one face
A) Scrambling the cube B) Storing algorithms C) Analyzing algorithms D) Timing solves
A) Solving the first layer corners B) Solving the white cross C) Solving the middle layer D) Solving the last layer edges
A) More complex scrambles B) Faster solves C) Impressing friends D) Better cube maintenance
A) Pieces fall out B) It is a high-quality cube C) It solves itself D) It makes a popping sound
A) Petrus B) ZZ C) CFOP D) Roux
A) A cube modification B) A competition category C) A sequence of moves to randomize the cube D) A type of algorithm
A) Time to plan the solve before starting B) Time to disassemble the cube C) Time to check if the cube is legal D) Time to lubricate the cube
A) The slowest solve time B) The fastest solve time C) The average solve time D) The average of 5 solves
A) The average solve time globally B) The most solves in a row C) The fastest solve time globally D) The highest scoring solve
A) Solves itself B) Unbreakable C) Cheaper than regular cubes D) Smoother turning
A) Adjust Upper Face B) Auto-Undo Function C) Algorithm User Friendly D) Advanced Upper Flip
A) To plan future steps during the solve B) To admire your work C) To distract your opponents D) To make the cube look cool
A) Around 20 moves B) Around 55-60 moves C) Around 100 moves D) Depends on the scramble |