A) To play the strongest character in the party B) To just roll dice C) To narrate the story and control the non-player characters (NPCs) D) To win the game against the players
A) d20 B) d100 C) d10 D) d6
A) Hit Points B) Happy Points C) Health Potential D) Hero Points
A) Wisdom B) Intelligence C) Strength D) Luck
A) To roll for initiative B) To determine the success of an action requiring a certain ability C) To level up your character D) To attack an enemy
A) Automatically succeeding on a roll B) Rolling two d20s and taking the lower result C) Rolling a d20 once and adding a bonus D) Rolling a d20 twice and taking the higher result
A) Procrastinate B) Meditate C) Hibernate D) Dash
A) To determine your character's alignment B) To determine your starting HP C) To determine how much gold you start with D) To determine the order of turns in combat
A) To store miniatures B) To track the DM's notes C) To roll dice on D) To record a character's abilities, skills, and equipment
A) Action Count B) Attack Chance C) Armor Class D) Ability Check
A) A character who acts randomly and selfishly. B) A character who acts with compassion and adheres to the rules. C) A character who seeks to destroy everything. D) A character who always breaks the law.
A) A roll to automatically succeed at a task B) A roll to determine your character's starting age C) A roll to resist a harmful effect D) A roll to increase your attack damage
A) Elf B) Smurf C) Saiyan D) Kryptonian
A) Having a weakness to a specific type of damage B) Being immune to a specific condition C) Having a limited number of uses for a spell D) Being skilled in a specific area, adding a bonus to related rolls
A) A 24-hour period of inactivity B) A period of downtime allowing characters to recover some abilities and HP C) An 8-hour period of sleep D) A 1-minute break to sharpen weapons
A) Accountant B) Chef C) Fighter D) Programmer
A) A physical location where you store spell scrolls B) A unit of magical energy required to cast a spell C) A bonus to your attack rolls D) A magical barrier that protects you from damage
A) A magical cloak that makes you invisible B) A type of musical performance C) A secret language D) An obstacle that provides protection from attacks
A) Dungeon Master B) Destiny Maker C) Dragon Master D) Dice Manipulator
A) To bribe NPCs B) To gain levels and improve your character C) To buy equipment D) To skip encounters
A) A magical drink that provides a beneficial effect. B) A type of poison C) A type of monster D) A type of weapon
A) New Player Character B) Non-Player Character C) Non-Proficient Character D) Narrative Plot Catalyst
A) A special melee attack used to restrain a creature B) A type of magical armor C) A type of healing potion D) A type of spell that deals fire damage
A) An extended period of downtime (usually 8 hours) allowing characters to fully recover HP and resources B) A quick nap that restores a few hit points C) A training session that improves skills D) A ritual that grants temporary immunity to damage
A) Boredom B) Awkwardness C) Annoyance D) Fire
A) Rolling a d20 twice and taking the lower result B) Rolling a d20 once and subtracting a bonus C) Rolling two d20s and taking the higher result D) Automatically failing on a roll
A) A spell that requires a rare and expensive component. B) A spell that can only be cast by certain classes. C) A spell that can be cast at will, without using spell slots. D) A very powerful spell that can only be cast once per day.
A) Dodging enemy attacks. B) Focusing on attacking a single target. C) Meditating to regain spell slots. D) Maintaining a spell effect for its duration, which can be interrupted.
A) A way to communicate silently with other players. B) A powerful melee attack. C) An instant response to a trigger during another creature's turn. D) A type of healing spell.
A) A reward that grants advantage on a roll. B) A spell that grants temporary hit points. C) A type of magical weapon. D) A potion that increases ability scores. |