Robot Knights - Quiz
  • 1. In what year was Robot Knights released?
A) 1987
B) 1985
C) 1988
D) 1986
  • 2. Who developed and programmed Robot Knights?
A) Otto
B) Richard Watton
C) Atari User
D) Red Rat Software
  • 3. Which company published Robot Knights?
A) Red Rat Software
B) Aktueller Software Markt
C) Atari
D) Richard Watton Games
  • 4. For which computer platform was Robot Knights originally developed?
A) Atari 8-bit computers
B) Commodore 64
C) ZX Spectrum
D) Apple II
  • 5. What is the name of the Mad Scientist in the game?
A) Richard
B) Rat
C) Watton
D) Otto
  • 6. To which century does Otto escape in the game's prologue?
A) 19th-century
B) 12th-century
C) 14th-century
D) 13th-century
  • 7. What weapon does the shield-wielding knight use to defeat enemies?
A) Reflecting fireballs
B) Firing arrows
C) Energy blasts
D) Swords
  • 8. What weapon does the archer knight use?
A) Fireballs
B) Arrows
C) Daggers
D) Shields
  • 9. How are the dungeon rooms in the game organized?
A) Single-screen rooms
B) Scrolling maps
C) Isometric perspective
D) Open world
  • 10. What do the skeletal zombies throw at the players?
A) Arrows
B) Energy packs
C) Fireballs
D) Stones
  • 11. How do players control the Robot Knights?
A) Paddle controller
B) Joystick
C) Mouse
D) Keyboard
  • 12. What happens if a knight's energy reaches zero?
A) The level restarts
B) The player loses a life
C) The knight changes weapons
D) The game ends immediately
  • 13. What must the player do to open the exit door?
A) Reach the end of the timer
B) Find a key
C) Defeat zombies or collect energy packs
D) Solve a puzzle
  • 14. How many players can play simultaneously?
A) Three players
B) One player
C) Two players
D) Four players
  • 15. Which publication called the two-player mode a welcome twist?
A) Aktueller Software Markt
B) Electronic Games
C) Atari User
D) Computer Gaming World
  • 16. What was a criticism Aktueller Software Markt had about the game?
A) The two-player mode was buggy
B) The game was too easy
C) The graphics were not good
D) The controls were unresponsive
  • 17. How did Aktueller Software Markt describe the game's sound effects?
A) Complex and orchestral
B) Repetitive but catchy
C) Excellent and immersive
D) Two boring noises
  • 18. What did Atari User think of the game's introductory story text?
A) They found it boring
B) They criticized the grammar
C) They praised it
D) They ignored it
  • 19. According to the reception, what was a negative aspect of solo play?
A) The levels were too short
B) The character was too weak
C) It was impossible to beat
D) It felt repetitive
  • 20. What was the final verdict of the Aktueller Software Markt reviewer?
A) The graphics were ground-breaking
B) The experience fell short of expectations
C) The game was the best platformer of 1987
D) The game was a masterpiece
Created with That Quiz — where test making and test taking are made easy for math and other subject areas.