The Story of Game Theory
  • 1. Who is considered the father of modern game theory?
A) Galileo Galilei
B) Isaac Newton
C) Albert Einstein
D) John von Neumann
  • 2. In game theory, what is a Nash equilibrium?
A) A situation where all players lose.
B) A strategic move that always guarantees a win.
C) A stable state where no player has an incentive to change their strategy given the strategies of the other players.
D) A game with no optimal strategies.
  • 3. What famous book introduced the concept of game theory to a wider audience?
A) Moby Dick
B) The Lord of the Rings
C) The Theory of Games and Economic Behavior
D) 1984
  • 4. What is the 'stag hunt' game in game theory?
A) A game with no clear strategy.
B) A game involving fictional animals.
C) A game that models the conflict between individual gain and group cooperation.
D) A game played by hunting enthusiasts.
  • 5. What concept in game theory involves one player's gaining only if another player loses?
A) Collusion
B) Random chance
C) Thinking ahead
D) Zero-sum game
  • 6. What is a dominant strategy in game theory?
A) A strategy that is rarely used.
B) A strategy that requires luck to succeed.
C) A strategy that is always the best choice regardless of the strategies chosen by other players.
D) A strategy that depends on the opponent's mood.
  • 7. What is meant by the concept of 'utility' in game theory?
A) A measure of time taken to make a decision.
B) A measure of preference or value assigned to outcomes in a game.
C) A measure of the game's complexity.
D) A measure of player skill.
  • 8. What famous theorem is central to the study of cooperative game theory?
A) The Pythagorean theorem
B) The Fundamental Theorem of Algebra
C) The Shapley value
D) Fermat's Last Theorem
  • 9. In game theory, what does 'backwards induction' refer to?
A) A method of solving a game from the end to the beginning by determining the optimal strategy for the last player to move.
B) Allowing the opponent to dictate the game.
C) Playing without considering previous moves.
D) Guessing the opponent's next move.
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