A) 2000 B) 2005 C) 2010 D) 1995
A) Planetarium B) Science museum C) Amusement park D) Aquarium
A) Professional sports training B) Musical classes C) Culinary arts courses D) Workshops and lectures
A) Sharks B) Giraffes C) Lions D) Elephants
A) Climate change research B) Marine and environmental research C) Genetic engineering research D) Medical research
A) Escape rooms B) Touch tanks C) 4D cinema experiences D) Virtual reality games
A) Renewable energy technology B) Artificial intelligence C) Urban planning D) Sustainable marine practices
A) The aquarium B) The conference hall C) The planetarium D) The library
A) Interactive exhibits B) Surfing C) Skydiving D) Bungee jumping |