A) Cinema-Generated Illusion B) Character-Generated Interface C) Computer-Generated Imagery D) Creative Graphic Innovation
A) Rotoscoping B) Motion Capture C) Practical Effects D) Keyframing
A) Creating 3D models B) Combining visual elements into a single image C) Writing scripts D) Recording audio
A) Building sets B) Creating particle effects C) Simulating fire D) Tracing over footage frame by frame
A) Adding grain to footage B) Replacing a background with a different image C) Enhancing colors D) Stabilizing shaky footage
A) Generating shadows B) Recording movements for animation C) Adding sound effects D) Creating realistic explosions
A) Painting miniature models B) Painting actors' faces C) Painting sets D) A painted representation of a scene
A) The study of dinosaurs B) The science of acoustics C) The art of puppetry D) The use of explosives and fire in filmmaking
A) Filming in small locations B) Using small-scale models to represent larger objects C) Using only child actors D) Using only digital effects
A) Writing the screenplay B) Overseeing all visual effects aspects of a production C) Composing the music D) Directing the actors
A) To make a film expensive B) To replace all actors C) To create believable illusions D) To confuse the audience
A) Editing the film before shooting B) Creating animated storyboards of complex shots C) Creating the score before filming D) Casting the actors before scripting
A) Defining specific points in time for an animation B) Adjusting the color palette C) Locking down camera angles D) Composing the film's soundtrack
A) Matching actors with their characters B) Tracking the camera movement in live-action footage C) Matching colors between shots D) Matching audio with video
A) To speed up the rendering process B) To train stunt performers C) To store film equipment D) To grow plants for set design
A) A type of film stock B) A shading technique that approximates how light radiates in crevices C) A camera lens setting D) A type of musical score
A) Practical effects are always more expensive. B) Practical effects are digital; visual effects are physical. C) Practical effects are created on set; visual effects are added in post-production. D) Visual effects are always more realistic.
A) To blur motion in a shot B) To only record audio C) To precisely repeat camera movements D) To make cameras invisible
A) A second copy of the film B) An actor's stand-in on set C) A type of microphone D) A computer-generated replica of an actor
A) Creating realistic simulations of liquids and gases B) Managing film budgets C) Creating realistic simulations of solid objects D) Analyzing audience reactions
A) Removing hair from actors' faces B) Deleting audio tracks C) Removing props from the set D) Removing visible wires used for practical stunts or effects
A) Best original screenplay B) Outstanding achievement in visual effects C) Best cinematography D) Best acting performance
A) Nuke B) Excel C) PowerPoint D) Word
A) Audacity B) Blender C) Premiere Pro D) Photoshop
A) To operate the camera B) To write the music C) To design costumes D) To assemble visual elements into a final image or sequence
A) Storing film equipment B) Finding actors for a role C) Monitoring film budget D) Following an object or point in a scene to apply effects
A) The original, unaltered footage that visual effects are added to B) A film award C) A meal provided on set D) A type of camera mount
A) More realistic results every time B) Greater control and flexibility C) Lower cost D) Increased spontaneity
A) Studying the history of lighting B) Changing lightbulbs C) Installing lights on a set D) Simulating the lighting conditions of a scene before filming
A) The process of creating zero-gravity effects B) A special effects technique involving zippers C) A type of 3D modeling software D) Information about the distance of objects from the camera |