A) The study of ancient computers. B) The digital scanning of archaeological sites. C) The use of archaeology software only. D) The application of computational techniques to archaeological data.
A) Geographic Information Systems; used for spatial analysis of archaeological data. B) Graphical Interaction System; used for virtual reality simulations of historical sites. C) Geological Imaging Software; used for creating 3D models of artifacts. D) Global Internet System; used for online research in archaeology.
A) To determine the age of artifacts. B) To understand relationships and connections between archaeological sites or artifacts. C) To identify the composition of ancient materials. D) To create 3D models of archaeological sites.
A) It involves extracting patterns and knowledge from large archaeological datasets. B) Identifying rare artifacts in a collection. C) Digitally cataloging archaeological sites. D) Determining the cultural origins of artifacts.
A) A 3D representation of terrain; used for studying site landscapes and features. B) An online database of excavation reports. C) A software for translating ancient languages. D) A digital archive of ancient artifacts.
A) A method for translating ancient languages. B) A technique for artifact preservation. C) An optimization algorithm; used for solving combinatorial optimization problems in site selection. D) A model for reconstructing ancient settlements.
A) It helps in conserving artifacts. B) It allows archaeologists to test theories and scenarios in a virtual environment. C) It automates the excavation process. D) It facilitates field surveys.
A) Developing 3D animations of historical events. B) Creating digital artwork of ancient civilizations. C) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. D) Storing images of archaeological findings in a digital archive. |