A) The application of computational techniques to archaeological data. B) The study of ancient computers. C) The digital scanning of archaeological sites. D) The use of archaeology software only.
A) Graphical Interaction System; used for virtual reality simulations of historical sites. B) Geographic Information Systems; used for spatial analysis of archaeological data. C) Global Internet System; used for online research in archaeology. D) Geological Imaging Software; used for creating 3D models of artifacts.
A) To understand relationships and connections between archaeological sites or artifacts. B) To determine the age of artifacts. C) To create 3D models of archaeological sites. D) To identify the composition of ancient materials.
A) It involves extracting patterns and knowledge from large archaeological datasets. B) Digitally cataloging archaeological sites. C) Identifying rare artifacts in a collection. D) Determining the cultural origins of artifacts.
A) A 3D representation of terrain; used for studying site landscapes and features. B) An online database of excavation reports. C) A digital archive of ancient artifacts. D) A software for translating ancient languages.
A) A technique for artifact preservation. B) An optimization algorithm; used for solving combinatorial optimization problems in site selection. C) A method for translating ancient languages. D) A model for reconstructing ancient settlements.
A) It helps in conserving artifacts. B) It facilitates field surveys. C) It automates the excavation process. D) It allows archaeologists to test theories and scenarios in a virtual environment.
A) Creating digital artwork of ancient civilizations. B) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. C) Developing 3D animations of historical events. D) Storing images of archaeological findings in a digital archive. |