A) The study of ancient computers. B) The application of computational techniques to archaeological data. C) The use of archaeology software only. D) The digital scanning of archaeological sites.
A) Graphical Interaction System; used for virtual reality simulations of historical sites. B) Geographic Information Systems; used for spatial analysis of archaeological data. C) Global Internet System; used for online research in archaeology. D) Geological Imaging Software; used for creating 3D models of artifacts.
A) To understand relationships and connections between archaeological sites or artifacts. B) To create 3D models of archaeological sites. C) To identify the composition of ancient materials. D) To determine the age of artifacts.
A) Determining the cultural origins of artifacts. B) It involves extracting patterns and knowledge from large archaeological datasets. C) Identifying rare artifacts in a collection. D) Digitally cataloging archaeological sites.
A) An online database of excavation reports. B) A digital archive of ancient artifacts. C) A 3D representation of terrain; used for studying site landscapes and features. D) A software for translating ancient languages.
A) An optimization algorithm; used for solving combinatorial optimization problems in site selection. B) A model for reconstructing ancient settlements. C) A method for translating ancient languages. D) A technique for artifact preservation.
A) It helps in conserving artifacts. B) It automates the excavation process. C) It facilitates field surveys. D) It allows archaeologists to test theories and scenarios in a virtual environment.
A) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. B) Creating digital artwork of ancient civilizations. C) Developing 3D animations of historical events. D) Storing images of archaeological findings in a digital archive. |