A) A lecture on internet safety B) A class for learning how to type C) A written exam on ICT theory D) A practical activity where students apply ICT skills to create a real, working mini project E) A competition between schools
A) Memorize computer history B) Apply knowledge learned in Mobile App Development, Cloud Computing etc C) Develop creativity to solve real-life problems D) Build practical skills like coding and teamwork E) Memorize computer history
A) A simple Android app for school timetable, quiz or attendance B) Watching a movie C) Playing a game D) Drawing a diagram on paper E) Writing an essay
A) The number of pages in the project B) Relevance - Does it solve a problem? C) Functionality -Does the project work? D) Creativity and Originality E) Presentation -How well you explain your project
A) Avoid practical exams B) Focus only on WAEC theory C) Move from just "learning ICT to doing ICT" D) Copy other people's work E) Learn only theory
A) In schools only B) On television C) During exams D) Online to protect people and organizations from computer crimes E) In the market
A) Right to own a bank B) Right to privacy: No one should read your chats without permission C) Right to sell goods D) Right to drive E) Right to vote offline
A) Cyberbullying/Online harassment B) Using money gotten from fraud C) Searching and learning online D) Hacking E) Identity theft/Phishing
A) General Digital Protection Regulation B) General Data Publishing Protection C) Government Data Protection Role D) General Data Protection Regulation E) Global Data Privacy Rules
A) Europe B) USA C) Asia D) Africa E) Nigeria
A) Because the internet has no borders and countries need to cooperate B) Because it replaces the police C) Because it is a school subject D) Because students use the internet E) Because only Nigeria has cybercrimes
A) Writing reports B) Protecting computers, networks and data from theft or unauthorized access C) Playing offline apps D) Creating new apps E) Using social media
A) White hat hacker B) Grey hat hacker C) Black hat hacker D) Red hat hacker E) Cyber criminal
A) Steal data from companies B) Simulate an attack to find and report weaknesses before criminals do C) Delete files D) Hack for money E) Install viruses
A) Blockchain Pen Test B) Mobile Pen Test only C) Cloud Pen Test only D) Data Pen Test E) Network Pen Test, Web App pen test, Social Engineering Test
A) USB drives only B) Blocks linked together in a secure chain C) Emails D) Paper records E) Single files on one computer
A) Naira B) Euro C) Dollar D) Bitcoin and Ethereum E) Pounds
A) Watching movies B) Chatting online C) Printing documents D) Storing and verifying certificates in education E) Playing games
A) Storing and using data, programs and services over the internet B) Using a printer C) Sending SMS D) Storing data on your computer's hard drive E) Installing software only
A) PaaS-Platform as a service B) Cyber Law C) IaaS -Infrastructure as a Service D) SaaS-Software as a Service E) Blockchain
A) A hardware component in phones B) A website only C) A type of database D) A type of software program designed to run on smartphones and tablets E) Software designed to run on laptops and desktops
A) Instagram B) Opay C) Microsoft Word on PC D) Google Maps E) Whatsapp
A) Specifically for one platform and cannot work on another B) Only for iphones C) As websites that look like apps D) Without using any programming language E) To work on both Android and IOS with one code
A) Can access all phone features easily B) Are installed from Play Store C) Work offline without internet D) Websites that look and feel like apps in a browser and need internet E) Are built with Java and Kotlin only
A) Swift and Objective-C B) TinyDB and Label C) Android Studio and Xcode D) Flutter, React Native or Ionic E) Figma and Adobe XD
A) Windows and MacOS B) Linux and Ubuntu C) iOS and Windows D) HarmonyOS and Android E) Android and IOS
A) Java and Kotlin B) Swift C) Python D) Dart E) C++
A) Microsoft Store B) Huawei AppGallery C) Samsung Store D) Apple App Store E) Google Play Store
A) Building B) Coding/Development C) Idea and planning D) UI/UX Design E) Testing
A) User information B) Universal Input C) User instruction D) User Interface -how the app looks E) User Integration |