A) A competition between schools B) A practical activity where students apply ICT skills to create a real, working mini project C) A lecture on internet safety D) A written exam on ICT theory E) A class for learning how to type
A) Build practical skills like coding and teamwork B) Apply knowledge learned in Mobile App Development, Cloud Computing etc C) Memorize computer history D) Develop creativity to solve real-life problems E) Memorize computer history
A) Playing a game B) Watching a movie C) Writing an essay D) A simple Android app for school timetable, quiz or attendance E) Drawing a diagram on paper
A) Creativity and Originality B) Functionality -Does the project work? C) The number of pages in the project D) Relevance - Does it solve a problem? E) Presentation -How well you explain your project
A) Focus only on WAEC theory B) Learn only theory C) Copy other people's work D) Avoid practical exams E) Move from just "learning ICT to doing ICT"
A) During exams B) In schools only C) On television D) In the market E) Online to protect people and organizations from computer crimes
A) Right to own a bank B) Right to vote offline C) Right to privacy: No one should read your chats without permission D) Right to drive E) Right to sell goods
A) Searching and learning online B) Cyberbullying/Online harassment C) Identity theft/Phishing D) Using money gotten from fraud E) Hacking
A) General Data Publishing Protection B) Global Data Privacy Rules C) Government Data Protection Role D) General Data Protection Regulation E) General Digital Protection Regulation
A) Asia B) USA C) Europe D) Nigeria E) Africa
A) Because the internet has no borders and countries need to cooperate B) Because it replaces the police C) Because it is a school subject D) Because only Nigeria has cybercrimes E) Because students use the internet
A) Writing reports B) Using social media C) Playing offline apps D) Protecting computers, networks and data from theft or unauthorized access E) Creating new apps
A) White hat hacker B) Red hat hacker C) Black hat hacker D) Cyber criminal E) Grey hat hacker
A) Hack for money B) Delete files C) Simulate an attack to find and report weaknesses before criminals do D) Install viruses E) Steal data from companies
A) Mobile Pen Test only B) Network Pen Test, Web App pen test, Social Engineering Test C) Cloud Pen Test only D) Blockchain Pen Test E) Data Pen Test
A) Paper records B) USB drives only C) Single files on one computer D) Emails E) Blocks linked together in a secure chain
A) Euro B) Dollar C) Bitcoin and Ethereum D) Naira E) Pounds
A) Storing and verifying certificates in education B) Chatting online C) Watching movies D) Printing documents E) Playing games
A) Storing and using data, programs and services over the internet B) Using a printer C) Installing software only D) Storing data on your computer's hard drive E) Sending SMS
A) PaaS-Platform as a service B) SaaS-Software as a Service C) Cyber Law D) Blockchain E) IaaS -Infrastructure as a Service
A) A website only B) A hardware component in phones C) A type of software program designed to run on smartphones and tablets D) A type of database E) Software designed to run on laptops and desktops
A) Opay B) Instagram C) Whatsapp D) Microsoft Word on PC E) Google Maps
A) As websites that look like apps B) Only for iphones C) Without using any programming language D) Specifically for one platform and cannot work on another E) To work on both Android and IOS with one code
A) Can access all phone features easily B) Websites that look and feel like apps in a browser and need internet C) Are built with Java and Kotlin only D) Are installed from Play Store E) Work offline without internet
A) Figma and Adobe XD B) TinyDB and Label C) Flutter, React Native or Ionic D) Swift and Objective-C E) Android Studio and Xcode
A) HarmonyOS and Android B) Android and IOS C) Windows and MacOS D) Linux and Ubuntu E) iOS and Windows
A) Java and Kotlin B) Swift C) Dart D) C++ E) Python
A) Google Play Store B) Huawei AppGallery C) Samsung Store D) Microsoft Store E) Apple App Store
A) UI/UX Design B) Testing C) Idea and planning D) Coding/Development E) Building
A) User Interface -how the app looks B) User instruction C) User Integration D) Universal Input E) User information |