A) 10 B) 12 C) 15 D) 13
A) No trump is highest before bidding B) Diamonds C) Hearts D) Spades
A) A successful bid B) Four cards played, one by each player C) A completed game D) A penalty given to the opponents
A) Spades, Hearts, Diamonds, Clubs B) Hearts, Spades, Clubs, Diamonds C) Clubs, Diamonds, Hearts, Spades D) Diamonds, Clubs, Spades, Hearts
A) Natural Trump B) Next Turn C) New Trick D) No Trump
A) To win the most tricks B) To confuse the opponents C) To show off your hand D) To determine the contract
A) A pair that is always last to bid B) A pair with a bonus for making their contract, but also a larger penalty for failing C) A pair with a weak hand D) A pair that is new to the game
A) The first card played in a trick B) The winning bid C) A forced discard D) The partner of the declarer
A) The player who won the last trick B) The player who makes the opening lead C) The player who defends against the contract D) The player who plays both their hand and the dummy's hand
A) The player who keeps score B) The player who shuffles the cards C) The declarer's partner, whose hand is laid face up on the table D) The player who assists the opponents
A) To show strength in that suit B) To avoid penalties C) To confuse the declarer D) It is a rule of the game
A) Miscounting your points B) Failing to follow suit when able to do so C) Winning a trick unfairly D) Changing your bid
A) Trying to win a trick with a lower card than held by an opponent. B) A guaranteed winning trick C) A strong opening lead D) A type of bidding convention
A) Tricks won by the defending side B) Tricks won by the declaring side in excess of their contract C) A penalty for illegal bidding D) Tricks lost by the declaring side
A) Tricks won beyond the contract bid B) A type of bidding convention C) Tricks by which the declaring side falls short of their contract D) Tricks won by the defending side
A) A suit nominated during bidding that outranks all other suits B) The highest ranking suit by default C) A suit where players must follow suit D) The suit of the player who opens
A) A contract to win 12 or 13 tricks. B) A penalty C) A hand with many high cards. D) A type of bridge table
A) A contract to win all 13 tricks. B) A contract of 12 tricks C) A hand with few low cards D) A high penalty
A) A contract for a high number of tricks. B) A contract where a suit is specified as trumps. C) A contract where no suit is trumps. D) A contract to lose tricks.
A) A bid that requires partner to make another bid. B) A bid that wins the game. C) A bid that the opponents must follow. D) A bid that is always high.
A) A double to force the opponents to pass. B) A double made to suggest that the partner bid a different suit. C) A double to increase the penalty of a failed contract. D) A double to show a strong hand.
A) A bid that shows a void in a suit. B) A bid that shows control of a suit. C) A bid that shows a weak hand. D) A bid that shows the lead suit.
A) A mistake in bidding. B) Having all the cards of a particular suit. C) A special type of trump. D) Having no cards of a particular suit.
A) Playing aggressively to win tricks. B) Always following suit. C) Trying to confuse the opponents. D) Signaling to partner whether you like or dislike a suit.
A) Having two cards of a particular suit. B) Having no cards of a particular suit. C) Having only one card of a particular suit. D) Having a strong hand in a particular suit.
A) To keep track of tricks won. B) To estimate the strength of your hand for bidding. C) To determine who is winning the game. D) To decide which suit to lead.
A) 5 B) 1 C) 10 D) 4
A) 1 B) 4 C) 3 D) 10
A) 3 B) 2 C) 10 D) 1 |