A) To evaluate students based on their creativity and skills B) To grade faster C) To replace traditional exams entirely D) To test memorization skills
A) Essays and projects B) Multiple-choice tests C) True or false quizzes D) Standardized tests
A) It avoids creativity B) It uses standardized testing formats C) It is quicker to grade D) It emphasizes students’ learning process and skills
A) A final exam taken at the end of the semester B) A compilation of students’ work over time to demonstrate learning C) A group project D) A set of multiple-choice quizzes
A) They are easier to grade B) They avoid critical thinking C) They offer a more holistic view of student abilities D) They require less time from teachers
A) Role-playing B) Projects C) Portfolios D) Standardized tests
A) It is used only in group projects B) It eliminates the need for rubrics C) It allows students to reflect on their own learning D) It replaces teacher grading
A) Standardized testing B) Performance-based assessment C) Multiple-choice quizzes D) Written exams
A) Memorizing a formula B) A project that requires applying classroom learning to real-life situations C) Taking a true/false exam D) Copying definitions
A) Standardized Assessment B) Performance-Based Assessment C) Traditional Testing D) Written Exams
A) Portfolio Assessment B) Group Assessment C) Project-Based Assessment D) Peer Assessment
A) Portfolio Assessment B) Peer Assessment C) Authentic Assessment D) Group Assessment
A) Performance-Based Assessment B) Traditional Exams C) Peer Assessment D) Project-Based Assessment
A) Peer Assessment B) Group Assessment C) Authentic Assessment D) Self-Assessment
A) Criterion-Referenced Assessment B) Norm-Referenced Assessment C) Standardized Exams D) Traditional Testing
A) Group Assessment B) Portfolio Assessment C) Group Assessment D) Group Assessment
A) Traditional Exams B) Criterion-Based Assessment C) Peer Assessment D) ) Authentic Assessment
A) Formative Assessment B) Standardized Testing C) Traditional Exams D) Summative Assessment
A) Authentic Assessment B) Group Assessment C) Peer Assessment D) Portfolio Assessment
A) They involve the use of real-world tasks and activities B) They rely only on standardized tests C) They avoid group projects D) They emphasize memorization
A) To make grading faster B) To memorize facts C) To assess how well students can apply knowledge and skills D) To compare students to each other
A) Test speed and accuracy B) Provide a collection of a student’s work over time C) Focus on standardized testing D) Replace group projects
A) Real-world applications B) Use of standardized tests for every student C) Peer assessment D) ) Projects and portfolios
A) Compare students to one another B) Replace student creativity C) Provide clear criteria for evaluating student performance D) Make grading subjective
A) It focuses on memorization B) It avoids projects C) It is faster to grade D) ) It evaluates students based on how they perform in real-world applications
A) Rank students B) Avoid teacher feedback C) Help students track their progress and guide future learning D) Replace final exams
A) They provide real-world learning B) They encourage collaboration C) They promote creativity D) They require more time for designing, implementing, and grading
A) Provide constructive feedback to each other to improve learning B) Replace teacher feedback C) Avoid responsibility D) Grade anonymously
A) Students passing standardized tests B) Students demonstrating specific skills and behaviors C) Students memorizing facts D) Teachers’ grading methods
A) Avoid projects B) Focus only on written exams C) Help students apply knowledge in real-world contexts D) Limit creativity
A) Broad and vague goals B) Only teacher’s opinion C) Memorization tasks D) Clear, measurable criteria that define success
A) Copy a formula B) List vocabulary words C) Memorize a definition D) Design an experiment to test plant growth under different light conditions
A) Observable and measurable actions or products B) Hidden from students C) Based on guessing D) Focused on memorization only
A) Avoid real-world applications B) Ignore creativity C) Focus on how students can apply their learning in practical situations D) Rely only on exams
A) Take a standardized test B) Memorize the periodic table C) Perform a science experiment and explain the results D) Copy a written text
A) Avoid collaboration B) Complete tasks using real-world skills and processes C) Memorize only D) Focus on standardized tests
A) Comparing students unfairly B) Eliminating creativity C) Grading randomly D) Providing a structured and clear way to evaluate student performance
A) Based only on teacher preference B) Aligned with real-life applications and student interests C) Vague and general D) Focused only on memorization
A) Peer review B) Observing the learning process only C) Evaluating the final outcome or product created by the student D) Teacher feedback
A) Focus on memorization B) Focus on the final artifact or outcome that demonstrates learning C) Use of standardized testing D) Avoidance of projects
A) Focus only on the student’s learning process. B) Provide grades before giving any feedback on the product. C) Grade students based solely on participation. D) Evaluate the finished product using predetermined criteria.
A) A sculpture created by the student as a project. B) A digital presentation made by the student. C) A written essay or research paper submitted by the student. D) A short quiz about key terms and definitions.
A) The steps involved in completing a process. B) The final quality and creativity of student work C) Students’ ability to recall information. D) How well students perform in multiple-choice tests.
A) It encourages students to produce tangible products that reflect their learning. B) It always focuses on individual efforts without any peer collaboration. C) It involves evaluating students based on their ability to memorize facts. D) It emphasizes the process of learning rather than the product.
A) Complete an in-class quiz. B) Take a multiple-choice test on a concept. C) Memorize a list of definitions. D) Submit a research paper or project as the final product.
A) Can be completed with minimal effort from students B) Helps students demonstrate their creativity and application. C) Focuses only on theoretical knowledge. D) Provides an easy grading system.
A) Creating a model or prototype that solves a problem. B) Participating in an in-class discussion. C) Writing a short answer response to a question. D) Taking a timed quiz on a chapter.
A) Focus on the process of collaboration rather than individual work. B) Assess the final product’s quality and how well it meets set criteria. C) Encourage students to memorize key facts. D) Evaluate how well students can follow instructions.
A) Receiving B) Analyzing C) Responding D) Internalizing
A) Assigning worth or significance to an idea or behavior. B) The ability to recognize a value or belief in others. C) Developing a preference for something without regard to it.
A) Responding B) Characterization by a value C) Receiving D) Analyzing
A) Receiving B) Valuing C) Organizing D) Characterization
A) Characterization B) Responding C) Valuing D) Receiving
A) Manipulation B) Articulation C) Imitation D) Precision
A) Precision B) Origination C) Articulation D) Naturalization
A) Naturalization B) Origination C) Articulation D) Precision
A) Precision B) Naturalization C) Articulation D) Origination
A) Naturalization B) Precision C) Origination D) Articulation
A) Performance assessment B) Self assessment C) Standardized test D) Authentic assessment
A) Authentic assessment B) Normative assessment C) Formative assessment D) Performance assessment |