A) To design graphics for websites. B) To create instructions for computers to execute. C) To create physical prototypes for products. D) To fix bugs in software applications.
A) HyperText Markup Language B) High-Tech Multimedia Language C) Home Tooling Markup Language D) Hyperlink Text Management Language
A) To secure a network. B) To store and manipulate data. C) To create animations in games. D) To display text on the screen.
A) show() B) display() C) output() D) print()
A) Cascading Style Sheets B) Creative Style Solutions C) Computer Style System D) Code Syntax Selector
A) To store data persistently. B) To repeat a set of instructions. C) To create mathematical functions. D) To connect to a database.
A) ** B) -- C) ## D) //
A) Objects that can contain data and code to manipulate that data. B) Creating complex mathematical algorithms. C) Functions that can be reused in multiple programs. D) Text-based user interfaces.
A) Array B) Queue C) Stack D) Linked List
A) .py B) .html C) .css D) .js
A) Photoshop B) Microsoft Excel C) Git D) Notepad++
A) Integrated Development Environment B) Interactive Design Environment C) Internet Development Engine D) Intelligent Debugging Extension
A) Defines a new variable. B) Executes a block of code only if a specified condition is true. C) Performs mathematical calculations. D) Iterates over a collection of elements.
A) Compiling B) Debugging C) Execution D) Encoding
A) Java B) PHP C) R D) Ruby
A) Automated Program Integration B) Advanced Performance Instructions C) Assisted Programming Interface D) Application Programming Interface
A) A function that belongs to a class and can be called on instances of that class. B) A reserved keyword for declaring variables. C) A way to import external libraries. D) A comment within the code.
A) Ruby B) C++ C) Python D) Java
A) String B) Integer C) Boolean D) Float
A) --. B) # C) // D) --
A) PHP B) Ruby C) Swift D) C#
A) JavaScript B) Java C) Python D) C++ |