A) To design graphics for websites. B) To fix bugs in software applications. C) To create physical prototypes for products. D) To create instructions for computers to execute.
A) HyperText Markup Language B) High-Tech Multimedia Language C) Home Tooling Markup Language D) Hyperlink Text Management Language
A) To secure a network. B) To create animations in games. C) To store and manipulate data. D) To display text on the screen.
A) display() B) print() C) output() D) show()
A) Code Syntax Selector B) Creative Style Solutions C) Cascading Style Sheets D) Computer Style System
A) To create mathematical functions. B) To connect to a database. C) To store data persistently. D) To repeat a set of instructions.
A) -- B) ## C) // D) **
A) Creating complex mathematical algorithms. B) Objects that can contain data and code to manipulate that data. C) Functions that can be reused in multiple programs. D) Text-based user interfaces.
A) Array B) Linked List C) Queue D) Stack
A) .js B) .py C) .css D) .html
A) Git B) Notepad++ C) Microsoft Excel D) Photoshop
A) Interactive Design Environment B) Intelligent Debugging Extension C) Integrated Development Environment D) Internet Development Engine
A) Iterates over a collection of elements. B) Defines a new variable. C) Performs mathematical calculations. D) Executes a block of code only if a specified condition is true.
A) Debugging B) Execution C) Encoding D) Compiling
A) Java B) PHP C) R D) Ruby
A) Automated Program Integration B) Advanced Performance Instructions C) Assisted Programming Interface D) Application Programming Interface
A) A function that belongs to a class and can be called on instances of that class. B) A reserved keyword for declaring variables. C) A way to import external libraries. D) A comment within the code.
A) Ruby B) Python C) C++ D) Java
A) Integer B) Boolean C) Float D) String
A) // B) --. C) -- D) #
A) Swift B) Ruby C) PHP D) C#
A) C++ B) JavaScript C) Python D) Java |