A) Standard Development Life Cycle B) Software Design Life Cycle C) System Development Life Cycle D) System Data Life Cycle
A) Programming language B) Step-by-step procedure for solving a problem C) Computer hardware D) Operating system
A) Predictive maintenance B) Corrective maintenance C) Emergency maintenance D) Preventive maintenance
A) Testing B) Program Definition C) Coding D) Documentation
A) Print results B) Save files C) Control the order of calculations D) Delete data
A) Numerical B) Verbal C) Chart D) Graphical
A) 24*4 B) 24/4 C) 24-4 D) 24+4
A) Desk Checking B) Compilation C) Coding D) Documentation
A) Solar energy B) Scanner C) UPS D) Printer
A) Effectiveness B) Input C) Output D) Finiteness
A) Temporary B) Unplanned C) Random D) Step-by-step
A) Oval B) Rectangle C) Diamond D) Circle
A) 11 B) 4 C) 16 D) 10
A) Testing a program B) Drawing flowcharts C) Writing instructions in a programming language D) Analyzing problems
A) Increasing hardware cost B) Problem Solving C) Program Planning D) Error Detection
A) Increase computer memory B) Create flowchart symbols C) Convert conventional mathematical expressions into proper BASIC expressions D) Replace computer hardware
A) Maintenance B) Debugging C) Compilation D) Translator
A) Increased project cost B) Poor planning C) More system failures D) Better project management
A) Testing B) Maintenance C) Coding D) Analysis
A) I = (P+R+T)/100 B) I = (PRT)/100 C) I = P × R × T ÷ 100 D) I = P + R + T/100
A) Parallelogram B) Rectangle C) Circle D) Diamond
A) 5 B) 8 C) 7 D) 15
A) Documentation B) Coding C) Testing/Debugging D) Compilation
A) Better performance B) Faster processing C) More storage space D) Overheating
A) Testing and Debugging B) Design C) Maintenance D) Analysis
A) Finiteness B) Input C) Output D) Definiteness
A) Arrow B) Diamond C) Rectangle D) Oval
A) Program B) Single value C) Diagram D) Flowchart
A) Addition of B and C B) Multiplication of B and C C) Division of A by B D) Addition of A and C
A) Increase memory size B) Install hardware C) Delete files D) Understand and use the program
A) Replaces programming languages B) Increases errors C) Slows program development D) Makes program logic easier to understand
A) Selling computers B) Manufacturing new and stronger computers C) Keeping computers in good working condition D) Damaging computer systems
A) Printers, scanners, and monitors B) Hardware, software, and networks C) Constants, variables, operation symbols, and functions D) Input and output devices
A) Square root of 16 B) Square of 16 C) Half of 16 D) Cube of 16
A) / B) * C) = D) +
A) Improve keyboard speed B) Prevent data loss C) Increase monitor size D) Reduce memory size
A) Design the Program B) Maintain the Program C) Compile the Program D) Test the Program
A) Charles Babbage and Ada Lovelace B) Bill Gates and Paul Allen C) John Kemeny and Thomas Kurtz D) Steve Jobs and Steve Wozniak
A) Beginner's Automatic Symbolic Instruction Code B) Basic Application Symbolic Code C) Binary Automatic System Code D) Beginner's All-purpose Symbolic Instruction Code
A) Save files B) Delete data C) Print results D) Control the order of calculations |