A) Diving without a plan. B) Immediately buying dive gear. C) Inviting all your friends. D) Research the shipwreck's history and location.
A) Open Water Diver B) Advanced Open Water Diver C) Wreck Diver Specialty D) Rescue Diver
A) Ignore any safety concerns. B) Assess the wreck's stability and condition. C) Remove artifacts as souvenirs. D) Swim inside immediately.
A) Dive Reel with Line B) Axe C) Hammer D) Fishing Rod
A) To measure the size of the wreck. B) To find your way back to the exit. C) To tie off loose objects. D) To catch fish inside the wreck.
A) Friendly Fish B) Perfect Visibility C) Unlimited Air Supply D) Sharp Metal and Debris
A) Carbonated Water B) Helium Only C) Regular Air D) Trimix
A) Buoyancy doesn't matter in wreck diving. B) To avoid stirring up silt and reducing visibility. C) To impress other divers. D) To swim faster.
A) Panic and swim randomly. B) Call for help (it won't work underwater). C) Remove your mask to see better. D) Follow your guideline back to the exit.
A) Splitting up to explore more of the wreck. B) Competing to see who finds the coolest artifact. C) Ignoring each other during the dive. D) Agreeing on a maximum penetration distance and time.
A) Leave everything as you found it. B) Move artifacts to a safer location. C) Clean the wreck. D) Collect souvenirs.
A) Silt Out B) Blue Hole C) Clear Water D) Sun Glare
A) Entanglement. B) Decompression sickness. C) Loss of visibility. D) Shark attacks within the wreck (generally rare).
A) To increase bottom time. B) To make your dive gear look cooler. C) To attract fish. D) To make you feel weightless.
A) Share your air with every fish you see. B) Ignore your air gauge. C) Follow the 'rule of thirds'. D) Use as much air as you can.
A) Divide your air supply by three and use it randomly. B) 1/3 to enter, 1/3 to exit, 1/3 reserve. C) 1/3 for fun, 1/3 for photos, 1/3 for exiting. D) Swim for 1/3 of the dive, rest for 1/3, look for treasure 1/3
A) The surface above. B) Other divers far away. C) The interior structure and marine life. D) Only darkness.
A) Fight against the current. B) Abort the dive or use a down line. C) Swim inside the wreck for shelter. D) Pretend the current isn't there.
A) Insights into the ship's history and purpose. B) The current weather conditions. C) A prediction of the future. D) The best fishing spots.
A) Hand signals and underwater writing slates. B) Cell phones. C) Shouting. D) Smoke signals.
A) To look professional. B) To impress other divers. C) To ensure a safe and organized dive. D) To make the dive more expensive.
A) Chase them. B) Feed them. C) Try to touch them. D) Observe from a distance and avoid disturbing them.
A) Pinch point B) Swim through C) Open water D) Treasure trove
A) Assess the situation and offer assistance if safe to do so. B) Panic and swim away. C) Ignore them and continue your dive. D) Immediately surface.
A) Training isn't important. B) To find treasure. C) To understand and mitigate the risks involved. D) To brag to your friends.
A) Extremely deep, requiring specialized equipment. B) Only in the deepest parts of the ocean. C) Varies greatly depending on location. D) Very shallow, close to shore.
A) It translates fish language. B) It tracks your depth, time, and nitrogen absorption. C) It makes you a better swimmer. D) It controls the underwater currents.
A) It helps you float better. B) It provides protection from cold water and sharp objects. C) It's only for fashion. D) It makes you invisible to sharks.
A) Whether it's sunny or cloudy. B) Air temperature. C) The pollen count. D) Sea state, wind, and visibility.
A) To brag about your accomplishments. B) To complain about the dive. C) To discuss the dive, share observations, and learn from the experience. D) It's not necessary. |