A) 4x4x4 B) 5x5x5 C) 3x3x3 D) 2x2x2
A) Roux B) Layer by Layer C) CFOP (Fridrich) D) Beginner's Method
A) Rotate the entire cube B) Rear face C) Reverse D) Right face
A) Undo B) Under face C) Up face D) Upper layer
A) Lower face B) Left face C) Large face D) Last layer
A) Flipped B) Free face C) Front face D) False
A) Back face B) Broken C) Bottom face D) Before
A) Double layer B) Down face C) Diagonal D) Deep cut
A) Double turn B) Clockwise turn C) Reverse the algorithm D) Counter-clockwise turn
A) Repeat twice B) 180-degree turn C) Double speed D) Two layers
A) First Two Layers B) Final Two Layers C) Fast Two Layers D) Front Two Layers
A) Optimize Last Layer B) Overhaul Last Layer C) Orient Last Layer D) Order Last Layer
A) Permute Last Layer B) Polish Last Layer C) Position Last Layer D) Perfect Last Layer
A) Glue B) Water C) Silicone-based lubricant D) Cooking oil
A) Sharpening corner pieces B) A solving method C) Removing corner pieces D) Ability to turn layers when not perfectly aligned
A) Technical Problem Solving B) Turns Per Second C) Turns Per Solve D) Total Possible Solutions
A) Solve all corners B) Solve all edges C) Solve the first layer completely D) Solve a cross on one face
A) Timing solves B) Analyzing algorithms C) Scrambling the cube D) Storing algorithms
A) Solving the middle layer B) Solving the first layer corners C) Solving the white cross D) Solving the last layer edges
A) Better cube maintenance B) Impressing friends C) More complex scrambles D) Faster solves
A) It solves itself B) It makes a popping sound C) It is a high-quality cube D) Pieces fall out
A) Roux B) Petrus C) ZZ D) CFOP
A) A cube modification B) A sequence of moves to randomize the cube C) A competition category D) A type of algorithm
A) Time to disassemble the cube B) Time to lubricate the cube C) Time to check if the cube is legal D) Time to plan the solve before starting
A) The average of 5 solves B) The average solve time C) The slowest solve time D) The fastest solve time
A) The average solve time globally B) The most solves in a row C) The highest scoring solve D) The fastest solve time globally
A) Unbreakable B) Solves itself C) Cheaper than regular cubes D) Smoother turning
A) Algorithm User Friendly B) Adjust Upper Face C) Auto-Undo Function D) Advanced Upper Flip
A) To distract your opponents B) To admire your work C) To make the cube look cool D) To plan future steps during the solve
A) Around 20 moves B) Depends on the scramble C) Around 55-60 moves D) Around 100 moves |