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The Story of Game Theory
Contributed by: Singh
  • 1. Who is considered the father of modern game theory?
A) Isaac Newton
B) Albert Einstein
C) Galileo Galilei
D) John von Neumann
  • 2. In game theory, what is a Nash equilibrium?
A) A situation where all players lose.
B) A strategic move that always guarantees a win.
C) A stable state where no player has an incentive to change their strategy given the strategies of the other players.
D) A game with no optimal strategies.
  • 3. What famous book introduced the concept of game theory to a wider audience?
A) The Lord of the Rings
B) Moby Dick
C) The Theory of Games and Economic Behavior
D) 1984
  • 4. What is the 'stag hunt' game in game theory?
A) A game involving fictional animals.
B) A game with no clear strategy.
C) A game that models the conflict between individual gain and group cooperation.
D) A game played by hunting enthusiasts.
  • 5. What concept in game theory involves one player's gaining only if another player loses?
A) Zero-sum game
B) Collusion
C) Thinking ahead
D) Random chance
  • 6. What is a dominant strategy in game theory?
A) A strategy that is always the best choice regardless of the strategies chosen by other players.
B) A strategy that requires luck to succeed.
C) A strategy that depends on the opponent's mood.
D) A strategy that is rarely used.
  • 7. What is meant by the concept of 'utility' in game theory?
A) A measure of player skill.
B) A measure of the game's complexity.
C) A measure of preference or value assigned to outcomes in a game.
D) A measure of time taken to make a decision.
  • 8. What famous theorem is central to the study of cooperative game theory?
A) The Shapley value
B) Fermat's Last Theorem
C) The Fundamental Theorem of Algebra
D) The Pythagorean theorem
  • 9. In game theory, what does 'backwards induction' refer to?
A) A method of solving a game from the end to the beginning by determining the optimal strategy for the last player to move.
B) Allowing the opponent to dictate the game.
C) Playing without considering previous moves.
D) Guessing the opponent's next move.
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