A) Character-Generated Interface B) Cinema-Generated Illusion C) Creative Graphic Innovation D) Computer-Generated Imagery
A) Rotoscoping B) Keyframing C) Motion Capture D) Practical Effects
A) Recording audio B) Writing scripts C) Combining visual elements into a single image D) Creating 3D models
A) Tracing over footage frame by frame B) Simulating fire C) Building sets D) Creating particle effects
A) Enhancing colors B) Replacing a background with a different image C) Adding grain to footage D) Stabilizing shaky footage
A) Creating realistic explosions B) Adding sound effects C) Generating shadows D) Recording movements for animation
A) Painting actors' faces B) Painting miniature models C) Painting sets D) A painted representation of a scene
A) The study of dinosaurs B) The art of puppetry C) The use of explosives and fire in filmmaking D) The science of acoustics
A) Filming in small locations B) Using only child actors C) Using small-scale models to represent larger objects D) Using only digital effects
A) Directing the actors B) Composing the music C) Writing the screenplay D) Overseeing all visual effects aspects of a production
A) To create believable illusions B) To replace all actors C) To make a film expensive D) To confuse the audience
A) Creating animated storyboards of complex shots B) Casting the actors before scripting C) Creating the score before filming D) Editing the film before shooting
A) Defining specific points in time for an animation B) Adjusting the color palette C) Locking down camera angles D) Composing the film's soundtrack
A) Tracking the camera movement in live-action footage B) Matching actors with their characters C) Matching audio with video D) Matching colors between shots
A) To store film equipment B) To speed up the rendering process C) To train stunt performers D) To grow plants for set design
A) A shading technique that approximates how light radiates in crevices B) A type of film stock C) A type of musical score D) A camera lens setting
A) Practical effects are always more expensive. B) Visual effects are always more realistic. C) Practical effects are digital; visual effects are physical. D) Practical effects are created on set; visual effects are added in post-production.
A) To precisely repeat camera movements B) To blur motion in a shot C) To only record audio D) To make cameras invisible
A) A second copy of the film B) A type of microphone C) A computer-generated replica of an actor D) An actor's stand-in on set
A) Managing film budgets B) Creating realistic simulations of liquids and gases C) Analyzing audience reactions D) Creating realistic simulations of solid objects
A) Removing hair from actors' faces B) Deleting audio tracks C) Removing visible wires used for practical stunts or effects D) Removing props from the set
A) Best cinematography B) Outstanding achievement in visual effects C) Best acting performance D) Best original screenplay
A) PowerPoint B) Nuke C) Word D) Excel
A) Premiere Pro B) Audacity C) Blender D) Photoshop
A) To assemble visual elements into a final image or sequence B) To operate the camera C) To write the music D) To design costumes
A) Following an object or point in a scene to apply effects B) Monitoring film budget C) Finding actors for a role D) Storing film equipment
A) A meal provided on set B) A type of camera mount C) The original, unaltered footage that visual effects are added to D) A film award
A) Lower cost B) Greater control and flexibility C) Increased spontaneity D) More realistic results every time
A) Studying the history of lighting B) Changing lightbulbs C) Simulating the lighting conditions of a scene before filming D) Installing lights on a set
A) A type of 3D modeling software B) The process of creating zero-gravity effects C) A special effects technique involving zippers D) Information about the distance of objects from the camera |