A) The use of archaeology software only. B) The application of computational techniques to archaeological data. C) The study of ancient computers. D) The digital scanning of archaeological sites.
A) Geological Imaging Software; used for creating 3D models of artifacts. B) Graphical Interaction System; used for virtual reality simulations of historical sites. C) Global Internet System; used for online research in archaeology. D) Geographic Information Systems; used for spatial analysis of archaeological data.
A) To understand relationships and connections between archaeological sites or artifacts. B) To identify the composition of ancient materials. C) To create 3D models of archaeological sites. D) To determine the age of artifacts.
A) Digitally cataloging archaeological sites. B) Identifying rare artifacts in a collection. C) It involves extracting patterns and knowledge from large archaeological datasets. D) Determining the cultural origins of artifacts.
A) A software for translating ancient languages. B) An online database of excavation reports. C) A digital archive of ancient artifacts. D) A 3D representation of terrain; used for studying site landscapes and features.
A) A method for translating ancient languages. B) A model for reconstructing ancient settlements. C) A technique for artifact preservation. D) An optimization algorithm; used for solving combinatorial optimization problems in site selection.
A) It facilitates field surveys. B) It automates the excavation process. C) It helps in conserving artifacts. D) It allows archaeologists to test theories and scenarios in a virtual environment.
A) Developing 3D animations of historical events. B) Storing images of archaeological findings in a digital archive. C) Creating digital artwork of ancient civilizations. D) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. |