A) The study of ancient computers. B) The digital scanning of archaeological sites. C) The application of computational techniques to archaeological data. D) The use of archaeology software only.
A) Global Internet System; used for online research in archaeology. B) Graphical Interaction System; used for virtual reality simulations of historical sites. C) Geographic Information Systems; used for spatial analysis of archaeological data. D) Geological Imaging Software; used for creating 3D models of artifacts.
A) To create 3D models of archaeological sites. B) To determine the age of artifacts. C) To identify the composition of ancient materials. D) To understand relationships and connections between archaeological sites or artifacts.
A) Identifying rare artifacts in a collection. B) Determining the cultural origins of artifacts. C) Digitally cataloging archaeological sites. D) It involves extracting patterns and knowledge from large archaeological datasets.
A) A software for translating ancient languages. B) An online database of excavation reports. C) A digital archive of ancient artifacts. D) A 3D representation of terrain; used for studying site landscapes and features.
A) An optimization algorithm; used for solving combinatorial optimization problems in site selection. B) A model for reconstructing ancient settlements. C) A method for translating ancient languages. D) A technique for artifact preservation.
A) It facilitates field surveys. B) It helps in conserving artifacts. C) It automates the excavation process. D) It allows archaeologists to test theories and scenarios in a virtual environment.
A) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. B) Storing images of archaeological findings in a digital archive. C) Developing 3D animations of historical events. D) Creating digital artwork of ancient civilizations. |