A) A type of transparent projection screen. B) A technology that projects 3D images in space. C) A device used for virtual reality gaming. D) A type of flat screen monitor.
A) Cathode Ray Tube (CRT) B) Digital Light Processing (DLP) C) Liquid Crystal Display (LCD) D) Plasma display technology
A) Holomaking B) Holography C) Holoforming D) Holoimaging
A) Transportation B) Retail C) Agriculture D) Construction
A) Diffraction B) Refraction C) Interference D) Scattering
A) Traditional 3D displays use special lenses to create depth perception. B) Traditional 3D displays require specific lighting conditions for optimal viewing. C) Holographic displays have lower resolution than traditional 3D displays. D) Holographic displays project true 3D images in space without the need for glasses.
A) Diffraction B) Refraction C) Scattering D) Interference
A) It enhances the resolution of holographic images. B) It provides a touch-sensitive interface for holographic displays. C) It projects 3D images onto a physical surface. D) It enables viewing 3D images without the need for special glasses.
A) It generates heat to activate holographic materials. B) It controls the brightness and contrast of the holographic image. C) It provides coherent light needed to create interference patterns for holograms. D) It scans the physical objects to be holographed.
A) It provides touch interaction for the holographic images. B) It controls the phase and amplitude of light waves to create desired images. C) It enhances the 3D effect by adjusting viewing angles. D) It adjusts the color temperature of the holographic display.
A) Parallax B) Flicker C) Glitch D) Flux |