A) Motion B) Energy C) Force D) Power
A) Electric Energy B) Pressure energy C) Light Energy D) Potential energy
A) Kinetic Energy B) Solar energy C) Potential energy D) Electric Energy
A) Head B) Tail C) Point D) Grip
A) Solar energy B) Wind energy C) Nuclear energy D) Mechanical energy
A) Slippery B) Clear of people C) Blocked D) Wet
A) Light energy B) Electric energy C) Solar energy D) Sound energy
A) Battery B) Fan C) Motor D) Bulb
A) Inside B) behind C) Across D) In front
A) In any direction B) Without looking C) With two javelins D) Within the sector
A) Potential energy B) Kinetic energy C) Light energy D) Thermal energy
A) Water energy B) Solar energy C) Sound energy D) Wind energy
A) Cheering B) Scoring C) Resting D) Injuries
A) Fence B) Bar C) Wall D) Rope
A) Cross-country B) Tract event C) Road race D) Field event
A) Run the fastest B) Throw the pole the farthest C) Jump the highest possible height D) Jump the farthest distance
A) Athlete rest B) Weather changes C) Crowd noise D) Competition fairness
A) Approach zone B) Runway C) Take-off board D) Landing pit
A) Stick B) Rope C) Crossbar D) Beam
A) Grass field B) Form landing mat C) Wooden board D) Sand pit
A) Bar holder B) Landing area C) Track D) Pole box
A) Jumping only B) Flexibility only C) Endurance, rest, and walking D) Strength, speed, and coordination
A) Wear shoes B) Run too fast C) Knock down the crossbar D) Break the pole
A) After each successful vault B) Every minute C) After each run-up D) After each failed attempt
A) 3 B) 2 C) 1 D) 4
A) The Wind B) The pole and the bar C) The vaulter’s speed and strength D) The Coach's push
A) Iron B) Plastic C) FiberGlass D) Wood
A) Both men and women B) Only men C) Only women D) Children only
A) Field event B) Road race C) Cross-country D) Track event
A) Stick B) Long C) Implement D) Baton
A) Running ability B) Throwing ability C) Catching ability D) Jumping ability
A) Tip B) Grip C) Tail D) Shaft
A) Grip B) Handle C) Tail D) Point or tip
A) Start line to the running area B) Landing area to the foul line C) Landing point of the tip to the throwing arc D) Athlete’s hand to the ground
A) Land inside the sector B) Uses the both hands C) Steps over the foul line D) Run fast
A) Running, jumping, and landing B) Kicking and balancing C) Jumping and catching D) Running, throwing, and following through
A) Swimming skill B) Speed C) Strength D) Balance
A) Use a firm grip B) Leave the runway before the javelin lands C) Follow through D) Run on the runway
A) Rest for long hours B) Eat a lot of food C) Sleep well D) Work and play without getting tired easily
A) Flexibility B) Speed C) Agility D) Strength |