A) Power B) Motion C) Energy D) Force
A) Electric Energy B) Pressure energy C) Potential energy D) Light Energy
A) Solar energy B) Potential energy C) Electric Energy D) Kinetic Energy
A) Point B) Head C) Grip D) Tail
A) Solar energy B) Wind energy C) Nuclear energy D) Mechanical energy
A) Clear of people B) Wet C) Slippery D) Blocked
A) Sound energy B) Solar energy C) Light energy D) Electric energy
A) Fan B) Motor C) Battery D) Bulb
A) Across B) behind C) In front D) Inside
A) Without looking B) In any direction C) Within the sector D) With two javelins
A) Thermal energy B) Kinetic energy C) Potential energy D) Light energy
A) Solar energy B) Water energy C) Wind energy D) Sound energy
A) Injuries B) Scoring C) Cheering D) Resting
A) Rope B) Bar C) Fence D) Wall
A) Field event B) Cross-country C) Road race D) Tract event
A) Jump the highest possible height B) Throw the pole the farthest C) Run the fastest D) Jump the farthest distance
A) Crowd noise B) Weather changes C) Athlete rest D) Competition fairness
A) Runway B) Approach zone C) Landing pit D) Take-off board
A) Rope B) Stick C) Beam D) Crossbar
A) Grass field B) Form landing mat C) Sand pit D) Wooden board
A) Pole box B) Landing area C) Track D) Bar holder
A) Endurance, rest, and walking B) Jumping only C) Flexibility only D) Strength, speed, and coordination
A) Wear shoes B) Knock down the crossbar C) Break the pole D) Run too fast
A) After each run-up B) After each failed attempt C) Every minute D) After each successful vault
A) 1 B) 3 C) 4 D) 2
A) The Coach's push B) The vaulter’s speed and strength C) The pole and the bar D) The Wind
A) FiberGlass B) Iron C) Wood D) Plastic
A) Only men B) Children only C) Both men and women D) Only women
A) Track event B) Field event C) Road race D) Cross-country
A) Implement B) Long C) Stick D) Baton
A) Throwing ability B) Jumping ability C) Running ability D) Catching ability
A) Tip B) Grip C) Tail D) Shaft
A) Handle B) Point or tip C) Grip D) Tail
A) Athlete’s hand to the ground B) Landing area to the foul line C) Start line to the running area D) Landing point of the tip to the throwing arc
A) Land inside the sector B) Steps over the foul line C) Run fast D) Uses the both hands
A) Jumping and catching B) Running, throwing, and following through C) Running, jumping, and landing D) Kicking and balancing
A) Balance B) Swimming skill C) Strength D) Speed
A) Use a firm grip B) Run on the runway C) Follow through D) Leave the runway before the javelin lands
A) Eat a lot of food B) Sleep well C) Rest for long hours D) Work and play without getting tired easily
A) Agility B) Speed C) Flexibility D) Strength |